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Searched refs:fRTAdjustmentUni (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLProgram.cpp246 SkASSERT(!fBuilderOutput.fUniformHandles.fRTAdjustmentUni.isValid()); in setMatrixAndRenderTargetHeight()
263 … fUniformManager->set4fv(fBuilderOutput.fUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setMatrixAndRenderTargetHeight()
DGrGLShaderBuilder.h49 UniformHandle fRTAdjustmentUni; member
DGrGLShaderBuilder.cpp885 fOutput.fUniformHandles.fRTAdjustmentUni = in emitCodeAfterEffects()
/external/chromium_org/third_party/skia/src/gpu/gl/builders/
DGrGLVertexShaderBuilder.cpp136 fProgramBuilder->fUniformHandles.fRTAdjustmentUni = in emitCodeAfterEffects()
DGrGLProgramBuilder.h49 UniformHandle fRTAdjustmentUni; member
/external/chromium_org/third_party/skia/src/gpu/gl/
DGrGLProgram.cpp250 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, rtAdjustmentVec); in setMatrixAndRenderTargetHeight()