Searched refs:fRotate (Results 1 – 7 of 7) sorted by relevance
180 AARectBench(bool rotate) : fRotate(rotate) {} in AARectBench()185 if (fRotate) { in onGetName()208 if (fRotate) { in onDraw()223 bool fRotate; member in AARectBench
181 bool fRotate; variable
835 fRotate = false; in SampleWindow()1414 if (fRotate) { in beforeChild()1450 if (fPerspAnim || fRotate) { in beforeChild()1758 fRotate = !fRotate; in onHandleChar()2032 if (fRotate) { in updateTitle()
833 fRotate = false; in SampleWindow()1387 if (fRotate) { in beforeChild()1429 if (fPerspAnim || fRotate) { in beforeChild()1743 fRotate = !fRotate; in onHandleChar()2017 if (fRotate) { in updateTitle()
211 static CFX_ByteString GetAP_HalfCircle(const CPDF_Rect & crBBox,FX_FLOAT fRotate);
345 CFX_ByteString CPWL_Utils::GetAP_HalfCircle(const CPDF_Rect & crBBox,FX_FLOAT fRotate) in GetAP_HalfCircle() argument358 csAP << cos(fRotate) << " " << sin(fRotate) << " " << -sin(fRotate) << " " << cos(fRotate) << " " in GetAP_HalfCircle()