Searched refs:fScaleUni (Results 1 – 2 of 2) sorted by relevance
294 GrGLUniformManager::UniformHandle fScaleUni; member in GrGLDisplacementMapEffect524 fScaleUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, in emitCode()526 const char* scaleUni = builder->getUniformCStr(fScaleUni); in emitCode()599 uman.set2f(fScaleUni, SkScalarToFloat(scaleX), in setData()
321 GrGLProgramDataManager::UniformHandle fScaleUni; member in GrGLDisplacementMapEffect552 fScaleUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, in emitCode()554 const char* scaleUni = builder->getUniformCStr(fScaleUni); in emitCode()627 pdman.set2f(fScaleUni, SkScalarToFloat(scaleX), in setData()