Searched refs:fSeed (Results 1 – 6 of 6) sorted by relevance
21 SkLCGRandom() : fSeed(0) {} in SkLCGRandom()22 SkLCGRandom(uint32_t seed) : fSeed(seed) {} in SkLCGRandom()26 uint32_t nextU() { uint32_t r = fSeed * kMul + kAdd; fSeed = r; return r; } in nextU()135 int32_t getSeed() const { return fSeed; } in getSeed()141 void setSeed(int32_t seed) { fSeed = (uint32_t)seed; } in setSeed()149 uint32_t fSeed; variable
100 int fSeed; member120 int result = gRandAmplitude * (fSeed % gRandQ) - gRandR * (fSeed / gRandQ); in random()123 fSeed = result; in random()133 fSeed = SkScalarTruncToInt(seed); in init()135 if (fSeed <= 0) { in init()136 fSeed = -(fSeed % (kRandMaximum - 1)) + 1; in init()138 if (fSeed > kRandMaximum - 1) { in init()139 fSeed = kRandMaximum - 1; in init()273 , fSeed(seed) in SkPerlinNoiseShader()278 fPaintingData = SkNEW_ARGS(PaintingData, (fTileSize, fSeed, fBaseFrequencyX, fBaseFrequencyY)); in SkPerlinNoiseShader()[all …]
110 int fSeed; member130 int result = gRandAmplitude * (fSeed % gRandQ) - gRandR * (fSeed / gRandQ); in random()133 fSeed = result; in random()143 fSeed = SkScalarTruncToInt(seed); in init()145 if (fSeed <= 0) { in init()146 fSeed = -(fSeed % (kRandMaximum - 1)) + 1; in init()148 if (fSeed > kRandMaximum - 1) { in init()149 fSeed = kRandMaximum - 1; in init()283 , fSeed(seed) in SkPerlinNoiseShader()296 fSeed = buffer.readScalar(); in SkPerlinNoiseShader()[all …]
125 /*const*/ SkScalar fSeed; variable
122 /*const*/ SkScalar fSeed; variable