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Searched refs:fUniformHandles (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLProgram.cpp86 if (fBuilderOutput.fUniformHandles.fDstCopySamplerUni.isValid()) { in initSamplerUniforms()
87 fUniformManager->setSampler(fBuilderOutput.fUniformHandles.fDstCopySamplerUni, texUnitIdx); in initSamplerUniforms()
121 if (fBuilderOutput.fUniformHandles.fDstCopyTopLeftUni.isValid()) { in setData()
122 fUniformManager->set2f(fBuilderOutput.fUniformHandles.fDstCopyTopLeftUni, in setData()
125 fUniformManager->set2f(fBuilderOutput.fUniformHandles.fDstCopyScaleUni, in setData()
132 SkASSERT(!fBuilderOutput.fUniformHandles.fDstCopyScaleUni.isValid()); in setData()
133 SkASSERT(!fBuilderOutput.fUniformHandles.fDstCopySamplerUni.isValid()); in setData()
136 SkASSERT(!fBuilderOutput.fUniformHandles.fDstCopyTopLeftUni.isValid()); in setData()
137 SkASSERT(!fBuilderOutput.fUniformHandles.fDstCopyScaleUni.isValid()); in setData()
138 SkASSERT(!fBuilderOutput.fUniformHandles.fDstCopySamplerUni.isValid()); in setData()
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DGrGLShaderBuilder.cpp129 fOutput.fUniformHandles.fDstCopySamplerUni = in genProgram()
132 fOutput.fUniformHandles.fDstCopyTopLeftUni = in genProgram()
135 fOutput.fUniformHandles.fDstCopyScaleUni = in genProgram()
163 fOutput.fUniformHandles.fColorUni = in genProgram()
175 fOutput.fUniformHandles.fCoverageUni = in genProgram()
355 } else if (fOutput.fUniformHandles.fDstCopySamplerUni.isValid()) { in dstColor()
520 SkASSERT(!fOutput.fUniformHandles.fRTHeightUni.isValid()); in fragmentPosition()
523 fOutput.fUniformHandles.fRTHeightUni = in fragmentPosition()
530 SkASSERT(fOutput.fUniformHandles.fRTHeightUni.isValid()); in fragmentPosition()
849 fOutput.fUniformHandles.fViewMatrixUni = in emitCodeBeforeEffects()
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DGrGLShaderBuilder.h78 fUniformHandles = other.fUniformHandles;
87 UniformHandles fUniformHandles; member
/external/chromium_org/third_party/skia/src/gpu/gl/builders/
DGrGLFragmentShaderBuilder.cpp100 } else if (fProgramBuilder->fUniformHandles.fDstCopySamplerUni.isValid()) { in dstColor()
180 SkASSERT(!fProgramBuilder->fUniformHandles.fRTHeightUni.isValid()); in fragmentPosition()
183 fProgramBuilder->fUniformHandles.fRTHeightUni = in fragmentPosition()
196 SkASSERT(fProgramBuilder->fUniformHandles.fRTHeightUni.isValid()); in fragmentPosition()
268 fProgramBuilder->fUniformHandles.fDstCopySamplerUni = in emitCodeBeforeEffects()
273 fProgramBuilder->fUniformHandles.fDstCopyTopLeftUni = in emitCodeBeforeEffects()
278 fProgramBuilder->fUniformHandles.fDstCopyScaleUni = in emitCodeBeforeEffects()
DGrGLVertexShaderBuilder.cpp136 fProgramBuilder->fUniformHandles.fRTAdjustmentUni = in emitCodeAfterEffects()
163 fProgramBuilder->fUniformHandles.fViewMatrixUni = in emitCodeBeforeEffects()
DGrGLProgramBuilder.h100 return fUniformHandles; in getBuiltinUniformHandles()
293 BuiltinUniformHandles fUniformHandles; variable
DGrGLProgramBuilder.cpp48 fUniformHandles.fColorUni = in genProgram()
60 fUniformHandles.fCoverageUni = in genProgram()