Searched refs:fUseBBH (Results 1 – 6 of 6) sorted by relevance
28 , fUseBBH(true) { in SkPicturePlayback()41 void setUseBBH(bool useBBH) { fUseBBH = useBBH; } in setUseBBH()49 bool fUseBBH; variable
71 if (fUseBBH) { in getActiveOps()
18 , fUseBBH(useBBH) {} in RecordingBench()45 fSrc->playback(recorder.beginRecording(w, h, fUseBBH ? &factory : NULL)); in onDraw()
27 bool fUseBBH; variable
149 void setUseBBH(bool useBBH) { fUseBBH = useBBH; } in setUseBBH()382 bool fUseBBH; variable
237 fUseBBH = true; in init()824 if (fUseBBH && NULL != fStateTree && NULL != fBoundingHierarchy) { in draw()