Searched refs:fViewMatrixUni (Results 1 – 6 of 6) sorted by relevance
245 SkASSERT(!fBuilderOutput.fUniformHandles.fViewMatrixUni.isValid()); in setMatrixAndRenderTargetHeight()251 SkASSERT(fBuilderOutput.fUniformHandles.fViewMatrixUni.isValid()); in setMatrixAndRenderTargetHeight()259 fUniformManager->setMatrix3f(fBuilderOutput.fUniformHandles.fViewMatrixUni, viewMatrix); in setMatrixAndRenderTargetHeight()
48 UniformHandle fViewMatrixUni; member
849 fOutput.fUniformHandles.fViewMatrixUni = in emitCodeBeforeEffects()
238 SkASSERT(fBuiltinUniformHandles.fViewMatrixUni.isValid()); in setMatrixAndRenderTargetHeight()246 fProgramDataManager.setMatrix3f(fBuiltinUniformHandles.fViewMatrixUni, viewMatrix); in setMatrixAndRenderTargetHeight()
163 fProgramBuilder->fUniformHandles.fViewMatrixUni = in emitCodeBeforeEffects()