Searched refs:float32_zero (Results 1 – 4 of 4) sorted by relevance
358 #define float32_zero make_float32(0) macro
1864 float32 iresult = float32_zero; in glue()1890 d->XMM_S(0) = (mask & (1 << 0)) ? iresult : float32_zero; in glue()1891 d->XMM_S(1) = (mask & (1 << 1)) ? iresult : float32_zero; in glue()1892 d->XMM_S(2) = (mask & (1 << 2)) ? iresult : float32_zero; in glue()1893 d->XMM_S(3) = (mask & (1 << 3)) ? iresult : float32_zero; in glue()
1128 if ( a == 0 ) return float32_zero; in int32_to_float32()1214 if ( a == 0 ) return float32_zero; in int64_to_float32()1238 if ( a == 0 ) return float32_zero; in uint64_to_float32()2360 if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR ); in float32_sqrt()2371 if ( aSig == 0 ) return float32_zero; in float32_sqrt()2448 if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR ); in float32_exp2()2449 return (aSign) ? float32_zero : a; in float32_exp2()2502 if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR ); in float32_log2()
3059 return float32_set_sign(float32_zero, float32_is_neg(a)); in HELPER()3068 return float32_set_sign(float32_zero, float32_is_neg(a)); in HELPER()3164 return float32_zero; in HELPER()