/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | formatutils.cpp | 279 InternalFormat formatInfo; in UnsizedFormat() local 280 formatInfo.format = format; in UnsizedFormat() 281 formatInfo.textureSupport = textureSupport; in UnsizedFormat() 282 formatInfo.renderSupport = renderSupport; in UnsizedFormat() 283 formatInfo.filterSupport = filterSupport; in UnsizedFormat() 284 return formatInfo; in UnsizedFormat() 293 InternalFormat formatInfo; in RGBAFormat() local 294 formatInfo.redBits = red; in RGBAFormat() 295 formatInfo.greenBits = green; in RGBAFormat() 296 formatInfo.blueBits = blue; in RGBAFormat() [all …]
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D | Framebuffer.cpp | 408 const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); in completeness() local 416 if (formatInfo.depthBits > 0 || formatInfo.stencilBits > 0) in completeness() 423 … if (!formatCaps.renderable || formatInfo.depthBits > 0 || formatInfo.stencilBits > 0) in completeness() 448 if (formatInfo.pixelBytes != colorbufferSize) in completeness() 472 colorbufferSize = formatInfo.pixelBytes; in completeness() 488 const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); in completeness() local 503 if (formatInfo.depthBits == 0) in completeness() 510 if (!formatCaps.renderable || formatInfo.depthBits == 0) in completeness() 543 const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); in completeness() local 559 if (formatInfo.stencilBits == 0) in completeness() [all …]
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D | validationES3.cpp | 223 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalFormat); in ValidateTexImageFormatCombination() local 224 if (!formatInfo.textureSupport(context->getClientVersion(), context->getExtensions())) in ValidateTexImageFormatCombination() 662 const EffectiveInternalFormatInfo& formatInfo = list->at(curFormat); in GetEffectiveInternalFormat() local 663 if ((formatInfo.mDestFormat == targetFormat) && in GetEffectiveInternalFormat() 664 …(formatInfo.mMinRedBits <= srcFormat.redBits && formatInfo.mMaxRedBits >= srcFormat.redBits)… in GetEffectiveInternalFormat() 665 …(formatInfo.mMinGreenBits <= srcFormat.greenBits && formatInfo.mMaxGreenBits >= srcFormat.greenBit… in GetEffectiveInternalFormat() 666 …(formatInfo.mMinBlueBits <= srcFormat.blueBits && formatInfo.mMaxBlueBits >= srcFormat.blueBits… in GetEffectiveInternalFormat() 667 …(formatInfo.mMinAlphaBits <= srcFormat.alphaBits && formatInfo.mMaxAlphaBits >= srcFormat.alphaBit… in GetEffectiveInternalFormat() 669 *outEffectiveFormat = formatInfo.mEffectiveFormat; in GetEffectiveInternalFormat() 1009 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalformat); in ValidateES3TexStorageParameters() local [all …]
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D | validationES.cpp | 195 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalFormat); in ValidCompressedImageSize() local 196 if (!formatInfo.compressed) in ValidCompressedImageSize() 201 …if (width < 0 || (static_cast<GLuint>(width) > formatInfo.compressedBlockWidth && width % form… in ValidCompressedImageSize() 202 …height < 0 || (static_cast<GLuint>(height) > formatInfo.compressedBlockHeight && height % formatIn… in ValidCompressedImageSize() 307 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalformat); in ValidateRenderbufferStorageParameters() local 308 if (!formatInfo.textureSupport(context->getClientVersion(), context->getExtensions())) in ValidateRenderbufferStorageParameters() 318 if (formatInfo.pixelBytes == 0) in ValidateRenderbufferStorageParameters() 324 …if ((formatInfo.componentType == GL_UNSIGNED_INT || formatInfo.componentType == GL_INT) && samples… in ValidateRenderbufferStorageParameters() 1350 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalformat); in ValidateCopyTexImageParametersBase() local 1352 if (formatInfo.depthBits > 0) in ValidateCopyTexImageParametersBase() [all …]
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D | Context.cpp | 732 const InternalFormat &formatInfo = GetInternalFormatInfo(internalformat); in setRenderbufferStorage() local 733 if (formatInfo.depthBits > 0 && formatInfo.stencilBits > 0) in setRenderbufferStorage() 737 else if (formatInfo.depthBits > 0) in setRenderbufferStorage() 741 else if (formatInfo.stencilBits > 0) in setRenderbufferStorage() 2263 const InternalFormat &formatInfo = GetInternalFormatInfo(format); in initCaps() local 2264 if (formatCaps.texturable && formatInfo.textureSupport(clientVersion, mExtensions)) in initCaps() 2267 formatCaps.renderable = formatInfo.renderSupport(clientVersion, mExtensions); in initCaps() 2268 formatCaps.filterable = formatInfo.filterSupport(clientVersion, mExtensions); in initCaps() 2271 if (formatInfo.componentType == GL_INT || formatInfo.componentType == GL_UNSIGNED_INT) in initCaps() 2277 if (formatInfo.compressed) in initCaps()
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D | validationES2.cpp | 783 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalformat); in ValidateES2TexStorageParameters() local 784 if (formatInfo.format == GL_NONE || formatInfo.type == GL_NONE) in ValidateES2TexStorageParameters()
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D | Texture.cpp | 336 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(getInternalFormat(0)); in isSamplerComplete() local 337 if (formatInfo.depthBits > 0 && clientVersion > 2) in isSamplerComplete()
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D | libGLESv2.cpp | 757 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalformat); in glCompressedTexImage2D() local 758 …if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYT… in glCompressedTexImage2D() 817 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); in glCompressedTexSubImage2D() local 818 …if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYT… in glCompressedTexSubImage2D() 1652 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalFormat); in glGenerateMipmap() local 1666 if (formatInfo.depthBits > 0 || formatInfo.stencilBits > 0 || !formatCaps.filterable || in glGenerateMipmap() 1667 (!formatCaps.renderable && !isLUMA) || formatInfo.compressed) in glGenerateMipmap() 1674 if (context->getClientVersion() == 2 && formatInfo.colorEncoding == GL_SRGB) in glGenerateMipmap() 5127 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalformat); in glCompressedTexImage3D() local 5128 …if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYT… in glCompressedTexImage3D() [all …]
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
D | Clear11.cpp | 220 … const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(attachment->getInternalFormat()); in clearFramebuffer() local 223 …!(formatInfo.componentType == GL_FLOAT || formatInfo.componentType == GL_UNSIGNED_NORMALIZED || fo… in clearFramebuffer() 230 if ((formatInfo.redBits == 0 || !clearParams.colorMaskRed) && in clearFramebuffer() 231 (formatInfo.greenBits == 0 || !clearParams.colorMaskGreen) && in clearFramebuffer() 232 (formatInfo.blueBits == 0 || !clearParams.colorMaskBlue) && in clearFramebuffer() 233 (formatInfo.alphaBits == 0 || !clearParams.colorMaskAlpha)) in clearFramebuffer() 239 (formatInfo.redBits > 0 && !clearParams.colorMaskRed) || in clearFramebuffer() 240 (formatInfo.greenBits > 0 && !clearParams.colorMaskGreen) || in clearFramebuffer() 241 (formatInfo.blueBits > 0 && !clearParams.colorMaskBlue) || in clearFramebuffer() 242 (formatInfo.alphaBits > 0 && !clearParams.colorMaskAlpha)) in clearFramebuffer() [all …]
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D | RenderTarget11.cpp | 281 const d3d11::TextureFormat &formatInfo = d3d11::GetTextureFormatInfo(internalFormat); in RenderTarget11() local 282 const d3d11::DXGIFormat &dxgiFormatInfo = d3d11::GetDXGIFormatInfo(formatInfo.texFormat); in RenderTarget11() 295 desc.Format = formatInfo.texFormat; in RenderTarget11() 306 bindRTV = (formatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN); in RenderTarget11() 307 bindDSV = (formatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN); in RenderTarget11() 308 if (formatInfo.srvFormat != DXGI_FORMAT_UNKNOWN) in RenderTarget11() 313 bindSRV = !(formatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN && desc.SampleDesc.Count > 1); in RenderTarget11() 335 srvDesc.Format = formatInfo.srvFormat; in RenderTarget11() 353 dsvDesc.Format = formatInfo.dsvFormat; in RenderTarget11() 372 rtvDesc.Format = formatInfo.rtvFormat; in RenderTarget11() [all …]
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D | TextureStorage11.cpp | 129 const d3d11::TextureFormat &formatInfo = d3d11::GetTextureFormatInfo(internalFormat); in GetTextureBindFlags() local 130 if (formatInfo.srvFormat != DXGI_FORMAT_UNKNOWN) in GetTextureBindFlags() 134 if (formatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN) in GetTextureBindFlags() 138 if (formatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN && renderTarget) in GetTextureBindFlags() 431 …const d3d11::TextureFormat &formatInfo = d3d11::GetTextureFormatInfo(dxgiFormatInfo.internalFormat… in TextureStorage11_2D() local 432 mSwizzleTextureFormat = formatInfo.swizzleTexFormat; in TextureStorage11_2D() 433 mSwizzleShaderResourceFormat = formatInfo.swizzleSRVFormat; in TextureStorage11_2D() 434 mSwizzleRenderTargetFormat = formatInfo.swizzleRTVFormat; in TextureStorage11_2D() 453 const d3d11::TextureFormat &formatInfo = d3d11::GetTextureFormatInfo(internalformat); in TextureStorage11_2D() local 454 mTextureFormat = formatInfo.texFormat; in TextureStorage11_2D() [all …]
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D | Image11.cpp | 224 const d3d11::TextureFormat &formatInfo = d3d11::GetTextureFormatInfo(internalformat); in redefine() local 225 const d3d11::DXGIFormat &dxgiFormatInfo = d3d11::GetDXGIFormatInfo(formatInfo.texFormat); in redefine() 226 mDXGIFormat = formatInfo.texFormat; in redefine() 228 mRenderable = (formatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN); in redefine() 231 mDirty = (formatInfo.dataInitializerFunction != NULL); in redefine() 253 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(mInternalFormat); in loadData() local 254 GLsizei inputRowPitch = formatInfo.computeRowPitch(type, width, unpackAlignment); in loadData() 255 GLsizei inputDepthPitch = formatInfo.computeDepthPitch(type, width, height, unpackAlignment); in loadData() 282 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(mInternalFormat); in loadCompressedData() local 283 GLsizei inputRowPitch = formatInfo.computeRowPitch(GL_UNSIGNED_BYTE, width, 1); in loadCompressedData() [all …]
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D | renderer11_utils.cpp | 232 const d3d11::TextureFormat &formatInfo = d3d11::GetTextureFormatInfo(internalFormat); in GenerateTextureFormatCaps() local 235 if (SUCCEEDED(device->CheckFormatSupport(formatInfo.texFormat, &formatSupport))) in GenerateTextureFormatCaps() 237 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalFormat); in GenerateTextureFormatCaps() local 238 if (formatInfo.depthBits > 0 || formatInfo.stencilBits > 0) in GenerateTextureFormatCaps() 250 if (SUCCEEDED(device->CheckFormatSupport(formatInfo.renderFormat, &formatSupport)) && in GenerateTextureFormatCaps() 256 …if (SUCCEEDED(device->CheckMultisampleQualityLevels(formatInfo.renderFormat, sampleCount, &quality… in GenerateTextureFormatCaps() 264 …textureCaps.filterable = SUCCEEDED(device->CheckFormatSupport(formatInfo.srvFormat, &formatSupport… in GenerateTextureFormatCaps() 266 …textureCaps.renderable = (SUCCEEDED(device->CheckFormatSupport(formatInfo.rtvFormat, &formatSuppor… in GenerateTextureFormatCaps() 268 … (SUCCEEDED(device->CheckFormatSupport(formatInfo.dsvFormat, &formatSupport)) && in GenerateTextureFormatCaps()
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D | formatutils11.cpp | 659 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalFormat); in InsertD3D11FormatInfo() local 660 if (internalFormat != GL_NONE && formatInfo.pixelBytes > 0) in InsertD3D11FormatInfo() 662 if (formatInfo.componentCount != 4 || texFormat == DXGI_FORMAT_UNKNOWN || in InsertD3D11FormatInfo() 667 if (formatInfo.compressed) in InsertD3D11FormatInfo() 669 unsigned int compressedBitsPerBlock = formatInfo.pixelBytes * 8; in InsertD3D11FormatInfo() 670 … unsigned int blockSize = formatInfo.compressedBlockWidth * formatInfo.compressedBlockHeight; in InsertD3D11FormatInfo() 675 maxBits = std::max(maxBits, formatInfo.alphaBits); in InsertD3D11FormatInfo() 676 maxBits = std::max(maxBits, formatInfo.redBits); in InsertD3D11FormatInfo() 677 maxBits = std::max(maxBits, formatInfo.greenBits); in InsertD3D11FormatInfo() 678 maxBits = std::max(maxBits, formatInfo.blueBits); in InsertD3D11FormatInfo() [all …]
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/external/icu/icu4c/source/i18n/ |
D | winnmfmt.cpp | 295 FormatInfo formatInfo; in format() local 297 formatInfo = *fFormatInfo; in format() 302 formatInfo.currency.NumDigits = (UINT) numDigits; in format() 306 formatInfo.currency.Grouping = 0; in format() 309 … result = GetCurrencyFormatW(fLCID, 0, nBuffer, &formatInfo.currency, buffer, STACK_BUFFER_SIZE); in format() 315 … int newLength = GetCurrencyFormatW(fLCID, 0, nBuffer, &formatInfo.currency, NULL, 0); in format() 319 GetCurrencyFormatW(fLCID, 0, nBuffer, &formatInfo.currency, buffer, newLength); in format() 324 formatInfo.number.NumDigits = (UINT) numDigits; in format() 328 formatInfo.number.Grouping = 0; in format() 331 result = GetNumberFormatW(fLCID, 0, nBuffer, &formatInfo.number, buffer, STACK_BUFFER_SIZE); in format() [all …]
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/external/chromium_org/third_party/icu/source/i18n/ |
D | winnmfmt.cpp | 295 FormatInfo formatInfo; in format() local 297 formatInfo = *fFormatInfo; in format() 302 formatInfo.currency.NumDigits = (UINT) numDigits; in format() 306 formatInfo.currency.Grouping = 0; in format() 309 … result = GetCurrencyFormatW(fLCID, 0, nBuffer, &formatInfo.currency, buffer, STACK_BUFFER_SIZE); in format() 315 … int newLength = GetCurrencyFormatW(fLCID, 0, nBuffer, &formatInfo.currency, NULL, 0); in format() 319 GetCurrencyFormatW(fLCID, 0, nBuffer, &formatInfo.currency, buffer, newLength); in format() 324 formatInfo.number.NumDigits = (UINT) numDigits; in format() 328 formatInfo.number.Grouping = 0; in format() 331 result = GetNumberFormatW(fLCID, 0, nBuffer, &formatInfo.number, buffer, STACK_BUFFER_SIZE); in format() [all …]
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
D | RenderTarget9.cpp | 60 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalFormat); in RenderTarget9() local 61 if (formatInfo.depthBits > 0 || formatInfo.stencilBits > 0) in RenderTarget9()
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D | formatutils9.cpp | 490 VertexFormat formatInfo; in CreateVertexFormatInfo() local 491 formatInfo.conversionType = identity ? VERTEX_CONVERT_NONE : VERTEX_CONVERT_CPU; in CreateVertexFormatInfo() 492 formatInfo.outputElementSize = elementSize; in CreateVertexFormatInfo() 493 formatInfo.copyFunction = copyFunc; in CreateVertexFormatInfo() 494 formatInfo.nativeFormat = nativeFormat; in CreateVertexFormatInfo() 495 formatInfo.componentType = GetDeclTypeComponentType(nativeFormat); in CreateVertexFormatInfo() 496 return formatInfo; in CreateVertexFormatInfo()
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D | TextureStorage9.cpp | 45 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalformat); in GetTextureUsage() local 47 if (formatInfo.depthBits > 0 || formatInfo.stencilBits > 0) in GetTextureUsage()
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D | Image9.cpp | 390 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(mInternalFormat); in loadData() local 391 GLsizei inputRowPitch = formatInfo.computeRowPitch(type, width, unpackAlignment); in loadData() 422 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(mInternalFormat); in loadCompressedData() local 423 GLsizei inputRowPitch = formatInfo.computeRowPitch(GL_UNSIGNED_BYTE, width, 1); in loadCompressedData() 424 GLsizei inputDepthPitch = formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, width, height, 1); in loadCompressedData()
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D | renderer9_utils.cpp | 277 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalFormat); in GenerateTextureFormatCaps() local 278 if (formatInfo.depthBits > 0 || formatInfo.stencilBits > 0) in GenerateTextureFormatCaps()
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D | Renderer9.cpp | 821 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalFormat); in setBlendState() local 822 … DWORD colorMask = gl_d3d9::ConvertColorMask(formatInfo.redBits > 0 && blendState.colorMaskRed, in setBlendState() 823 … formatInfo.greenBits > 0 && blendState.colorMaskGreen, in setBlendState() 824 … formatInfo.blueBits > 0 && blendState.colorMaskBlue, in setBlendState() 825 … formatInfo.alphaBits > 0 && blendState.colorMaskAlpha); in setBlendState() 1843 … const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(attachment->getInternalFormat()); in clear() local 1846 …color = D3DCOLOR_ARGB(gl::unorm<8>((formatInfo.alphaBits == 0 && actualFormatInfo.alphaBits > 0) ?… in clear() 1847 …gl::unorm<8>((formatInfo.redBits == 0 && actualFormatInfo.redBits > 0) ? 0.0f : clearParams.co… in clear() 1848 …gl::unorm<8>((formatInfo.greenBits == 0 && actualFormatInfo.greenBits > 0) ? 0.0f : clearParams.co… in clear() 1849 …gl::unorm<8>((formatInfo.blueBits == 0 && actualFormatInfo.blueBits > 0) ? 0.0f : clearParams.co… in clear() [all …]
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/ |
D | TextureD3D.cpp | 1817 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(sizedInternalFormat); in setImage() local 1818 GLsizei inputDepthPitch = formatInfo.computeDepthPitch(type, width, height, unpack.alignment); in setImage() 1834 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); in setCompressedImage() local 1835 GLsizei inputDepthPitch = formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, width, height, 1); in setCompressedImage() 1848 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(getInternalFormat(level)); in subImage() local 1849 GLsizei inputDepthPitch = formatInfo.computeDepthPitch(type, width, height, unpack.alignment); in subImage() 1868 const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); in subImageCompressed() local 1869 GLsizei inputDepthPitch = formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, width, height, 1); in subImageCompressed()
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