Searched refs:fps_counter_ (Results 1 – 4 of 4) sorted by relevance
44 fps_counter_(30), // TODO(sprang): Use an estimator with limit based on in VCMJitterEstimator()112 fps_counter_.Reset(); in Reset()320 fps_counter_.AddSample(now - _lastUpdateT); in EstimateRandomJitter()470 if (fps_counter_.count() == 0) in GetFrameRate()473 double fps = 1000000.0 / fps_counter_.ComputeMean(); in GetFrameRate()
157 rtc::RollingAccumulator<uint64_t> fps_counter_; variable
363 return fps_counter_.get(); in fps_counter()635 scoped_ptr<FrameRateCounter> fps_counter_; variable
247 fps_counter_(FrameRateCounter::Create(proxy_->HasImplThread())), in LayerTreeHostImpl()1476 fps_counter_->SaveTimeStamp(frame_begin_time, in DrawLayers()3070 return fps_counter_->current_frame_number(); in SourceAnimationFrameNumber()