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Searched refs:fragment_shader_ (Results 1 – 6 of 6) sorted by relevance

/external/chromium_org/gpu/command_buffer/service/
Dmemory_program_cache_unittest.cc81 fragment_shader_(NULL), in MemoryProgramCacheTest()
102 fragment_shader_ = shader_manager_.CreateShader( in SetUp()
107 ASSERT_TRUE(fragment_shader_ != NULL); in SetUp()
128 fragment_shader_->set_source("bbbal sldkdkdkas 134 ad"); in SetUp()
135 gl_.get(), fragment_shader_, true, NULL, NULL, in SetUp()
182 Shader* fragment_shader_; member in gpu::gles2::MemoryProgramCacheTest
199 fragment_shader_, NULL, NULL, in TEST_F()
206 fragment_shader_->signature_source(), in TEST_F()
224 fragment_shader_, NULL, NULL, in TEST_F()
231 fragment_shader_->signature_source(), in TEST_F()
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Dprogram_manager_unittest.cc1512 fragment_shader_(NULL), in ProgramManagerWithCacheTest()
1526 fragment_shader_ = shader_manager_.CreateShader( in SetUp()
1529 ASSERT_TRUE(fragment_shader_ != NULL); in SetUp()
1531 fragment_shader_->set_source("lka asjf a fasgag 3rdsf3 bjajsdfj"); in SetUp()
1538 program_->AttachShader(&shader_manager_, fragment_shader_); in SetUp()
1543 TestHelper::SetShaderStates(gl_.get(), fragment_shader_, true); in SetShadersCompiled()
1550 fragment_shader_->source(), in SetProgramCached()
1558 fragment_shader_); in SetExpectationsForProgramCached()
1578 fragment_shader_); in SetExpectationsForNotCachingProgram()
1599 fragment_shader_, in SetExpectationsForProgramLoad()
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/external/chromium_org/cc/output/
Dprogram_binding.h71 fragment_shader_.GetShaderString(precision, sampler))) { in Initialize()
79 fragment_shader_.Init(context_provider->ContextGL(), in Initialize()
92 const FragmentShader& fragment_shader() const { return fragment_shader_; } in fragment_shader()
96 FragmentShader fragment_shader_; variable
/external/chromium_org/gpu/tools/compositor_model_bench/
Drender_tree.h171 return fragment_shader_; in fragment_shader()
175 fragment_shader_ = shader; in set_fragment_shader()
192 ShaderID fragment_shader_; variable
/external/chromium_org/third_party/webrtc/modules/video_render/ios/
Dopen_gles20.h61 static const char fragment_shader_[]; variable
Dopen_gles20.mm37 const char OpenGles20::fragment_shader_[] = {
84 program_ = CreateProgram(vertext_shader_, fragment_shader_);