Searched refs:fragment_shader_service_id (Results 1 – 2 of 2) sorted by relevance
1441 GLuint fragment_shader_client_id, GLuint fragment_shader_service_id) { in SetupShader() argument1450 AttachShader(program_service_id, fragment_shader_service_id)) in SetupShader()1462 fragment_shader_service_id); in SetupShader()
196 GLuint fragment_shader_client_id, GLuint fragment_shader_service_id);