Searched refs:frameLocal (Results 1 – 1 of 1) sorted by relevance
977 Object[] frameLocal = null; in accept() local1072 frameLocal = new Object[maxLocals]; in accept()1078 frameLocal[local++] = Opcodes.UNINITIALIZED_THIS; in accept()1080 frameLocal[local++] = readClass(header + 2, c); in accept()1092 frameLocal[local++] = Opcodes.INTEGER; in accept()1095 frameLocal[local++] = Opcodes.FLOAT; in accept()1098 frameLocal[local++] = Opcodes.LONG; in accept()1101 frameLocal[local++] = Opcodes.DOUBLE; in accept()1113 frameLocal[local++] = desc.substring(k, ++j); in accept()1119 frameLocal[local++] = desc.substring(k + 1, in accept()[all …]