Searched refs:frame_state_ (Results 1 – 2 of 2) sorted by relevance
136 frame_state_(FRAME_STATE_UNKNOWN), in GaiaScreenHandler()210 frame_state_ = FRAME_STATE_LOADING; in LoadGaia()222 if (frame_state_ == FRAME_STATE_LOADING && !force_reload) { in ReloadGaia()233 frame_state_ = FRAME_STATE_LOADING; in ReloadGaia()289 frame_state_ = FRAME_STATE_LOADED; in HandleFrameLoadingCompleted()292 frame_state_ = FRAME_STATE_ERROR; in HandleFrameLoadingCompleted()297 if (frame_state_ == FRAME_STATE_LOADED) in HandleFrameLoadingCompleted()299 else if (frame_state_ == FRAME_STATE_ERROR) in HandleFrameLoadingCompleted()
78 FrameState frame_state() const { return frame_state_; } in frame_state()168 FrameState frame_state_; variable