Searched refs:framebufferObject (Results 1 – 3 of 3) sorted by relevance
398 FramebufferMap::iterator framebufferObject = mFramebufferMap.find(framebuffer); in deleteFramebuffer() local400 if (framebufferObject != mFramebufferMap.end()) in deleteFramebuffer()404 mFramebufferHandleAllocator.release(framebufferObject->first); in deleteFramebuffer()405 delete framebufferObject->second; in deleteFramebuffer()406 mFramebufferMap.erase(framebufferObject); in deleteFramebuffer()1315 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); in applyRenderTarget() local1316 ASSERT(framebufferObject && framebufferObject->completeness() == GL_FRAMEBUFFER_COMPLETE); in applyRenderTarget()1318 mRenderer->applyRenderTarget(framebufferObject); in applyRenderTarget()1331 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); in applyState() local1332 int samples = framebufferObject->getSamples(); in applyState()[all …]
245 const Framebuffer *framebufferObject = getDrawFramebuffer(); in getClearParameters() local248 if (framebufferObject->hasEnabledColorAttachment()) in getClearParameters()259 if (mDepthStencil.depthMask && framebufferObject->getDepthbuffer() != NULL) in getClearParameters()267 if (framebufferObject->getStencilbuffer() != NULL) in getClearParameters()269 GLenum stencilActualFormat = framebufferObject->getStencilbuffer()->getActualFormat(); in getClearParameters()
637 gl::Framebuffer *framebufferObject = context->getState().getDrawFramebuffer(); in glClear() local639 if (!framebufferObject || framebufferObject->completeness() != GL_FRAMEBUFFER_COMPLETE) in glClear()3481 gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer); in glIsFramebuffer() local3483 if (framebufferObject) in glIsFramebuffer()