Searched refs:gTileProcs (Results 1 – 4 of 4) sorted by relevance
76 static const TileProc gTileProcs[] = { variable
23 SkASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gTileProcs)); in SkGradientShaderBase()25 fTileProc = gTileProcs[desc.fTileMode]; in SkGradientShaderBase()167 fTileProc = gTileProcs[fTileMode]; in SkGradientShaderBase()
78 SkASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gTileProcs)); in SkGradientShaderBase()80 fTileProc = gTileProcs[desc.fTileMode]; in SkGradientShaderBase()238 fTileProc = gTileProcs[fTileMode]; in SkGradientShaderBase()