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Searched refs:getActiveSampler (Results 1 – 4 of 4) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/
DState.h132 unsigned int getActiveSampler() const;
DContext.cpp819 return static_cast<Texture2D*>(getSamplerTexture(mState.getActiveSampler(), GL_TEXTURE_2D)); in getTexture2D()
824 …return static_cast<TextureCubeMap*>(getSamplerTexture(mState.getActiveSampler(), GL_TEXTURE_CUBE_M… in getTextureCubeMap()
829 return static_cast<Texture3D*>(getSamplerTexture(mState.getActiveSampler(), GL_TEXTURE_3D)); in getTexture3D()
834 …return static_cast<Texture2DArray*>(getSamplerTexture(mState.getActiveSampler(), GL_TEXTURE_2D_ARR… in getTexture2DArray()
DState.cpp603 unsigned int State::getActiveSampler() const in getActiveSampler() function in gl::State
DvalidationES.cpp1169 … if (context->getState().getActiveSampler() >= context->getCaps().maxCombinedTextureImageUnits) in ValidateStateQuery()