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Searched refs:getIndexedUniformBuffer (Results 1 – 3 of 3) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/
DState.h194 Buffer *getIndexedUniformBuffer(GLuint index) const;
DContext.cpp1491 if (mState.getIndexedUniformBuffer(blockBinding)->id() == 0) in applyUniformBuffers()
1498 Buffer *uniformBuffer = mState.getIndexedUniformBuffer(blockBinding); in applyUniformBuffers()
DState.cpp955 Buffer *State::getIndexedUniformBuffer(GLuint index) const in getIndexedUniformBuffer() function in gl::State