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Searched refs:getLevelFace (Results 1 – 25 of 33) sorted by relevance

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/external/deqp/modules/glshared/
DglsSamplerObjectTest.cpp443 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_X), tcu::Vec4(0.… in createTextureCube()
444 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_Y), tcu::Vec4(0.… in createTextureCube()
445 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_Z), tcu::Vec4(0.… in createTextureCube()
446 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_X), tcu::Vec4(0.… in createTextureCube()
447 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_Y), tcu::Vec4(0.… in createTextureCube()
448 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_Z), tcu::Vec4(0.… in createTextureCube()
456 …ize(), refTexture.getSize(), 0, GL_RGBA, GL_UNSIGNED_BYTE, refTexture.getLevelFace(0, (tcu::CubeFa… in createTextureCube()
972 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_X), tcu::Vec4(0.… in createTextureCube()
973 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_Y), tcu::Vec4(0.… in createTextureCube()
974 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_Z), tcu::Vec4(0.… in createTextureCube()
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DglsRandomShaderCase.cpp275 …tcu::fillWithComponentGradients(m_texCube->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), g… in getTexCube()
/external/deqp/framework/common/
DtcuTexCompareVerifier.cpp862 …const bool isFixedPointDepth = isFixedPointDepthTextureFormat(texture.getLevelFace(baseLevelNdx, C… in isSeamplessLinearMipmapLinearCompareResultValid()
863 const int size0 = texture.getLevelFace(baseLevelNdx, coords.face).getWidth(); in isSeamplessLinearMipmapLinearCompareResultValid()
864 const int size1 = texture.getLevelFace(baseLevelNdx+1, coords.face).getWidth(); in isSeamplessLinearMipmapLinearCompareResultValid()
886 faces0[face] = texture.getLevelFace(baseLevelNdx, CubeFace(face)); in isSeamplessLinearMipmapLinearCompareResultValid()
887 faces1[face] = texture.getLevelFace(baseLevelNdx+1, CubeFace(face)); in isSeamplessLinearMipmapLinearCompareResultValid()
971 return isLinearMipmapLinearCompareResultValid(texture.getLevelFace(baseLevelNdx, coords.face), in isCubeMipmapLinearCompareResultValid()
972 texture.getLevelFace(baseLevelNdx+1, coords.face), in isCubeMipmapLinearCompareResultValid()
976 return isNearestMipmapLinearCompareResultValid(texture.getLevelFace(baseLevelNdx, coords.face), in isCubeMipmapLinearCompareResultValid()
977 texture.getLevelFace(baseLevelNdx+1, coords.face), in isCubeMipmapLinearCompareResultValid()
989 …const bool isFixedPointDepth = isFixedPointDepthTextureFormat(texture.getLevelFace(levelNdx, CUBEF… in isSeamlessLinearCompareResultValid()
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DtcuTexture.hpp681 …const ConstPixelBufferAccess& getLevelFace (int ndx, CubeFace face) const { DE_ASSERT(de::inBound… in getLevelFace() function in tcu::TextureCubeView
709 …const ConstPixelBufferAccess& getLevelFace (int ndx, CubeFace face) const { return m_access[face]… in getLevelFace() function in tcu::TextureCube
710 const PixelBufferAccess& getLevelFace (int ndx, CubeFace face) { return m_access[face][ndx]; } in getLevelFace() function in tcu::TextureCube
DtcuTexLookupVerifier.cpp1600 out[faceNdx] = texture.getLevelFace(levelNdx, (CubeFace)faceNdx); in getCubeLevelFaces()
2397 const int size = texture.getLevelFace(0, coords.face).getWidth(); in isGatherResultValid()
2411 faces[face] = texture.getLevelFace(0, CubeFace(face)); in isGatherResultValid()
/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp477 const tcu::ConstPixelBufferAccess srcLevel = src.getLevelFace(levelNdx, face); in stencilToUnorm8()
478 const tcu::PixelBufferAccess dstLevel = dst.getLevelFace(levelNdx, face); in stencilToUnorm8()
684 tcu::clear(texData.getLevelFace(0, face), IVec4(0, 0, 0, stencilVal)); in iterate()
693 …nderCtx, glu::getGLCubeFace(tcu::CubeFace(faceNdx)), 0, 0, 0, texData.getLevelFace(0, tcu::CubeFac… in iterate()
Des31fTextureGatherTests.cpp394 swizzlePixels(dst.getLevelFace(levelNdx, face), src.getLevelFace(levelNdx, face), swizzle); in swizzleTexture()
1955 const PixelBufferAccess& levelFace = refTexture.getLevelFace(levelNdx, cubeFace); in createAndUploadTexture()
1964 …<< TestLog::Message << "Note: texture level's size is " << refTexture.getLevelFace(levelNdx, tcu::… in createAndUploadTexture()
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp411 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
426 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
442 …tcu::PixelBufferAccess access = m_textures[texNdx]->getRefTexture().getLevelFace(levelNdx, (tcu::C… in init()
Des3aTextureMipmapTests.cpp468 …tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), toVec4(tcu::… in init()
/external/deqp/modules/gles3/functional/
Des3fTextureShadowTests.cpp92 clampFloatingPointTexture(target.getLevelFace(level, (tcu::CubeFace)face)); in clampFloatingPointTexture()
509 …tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
524 …tcu::fillWithGrid(m_gridTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, toVec… in init()
Des3fTextureSizeTests.cpp240 …fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face),… in init()
Des3fTextureUnitTests.cpp907 : isCubeTex ? m_texturesCube.back()->getLevelFace(levelNdx, (tcu::CubeFace)face) in init()
1093 tcu::ConstPixelBufferAccess access = texture->getLevelFace(levelNdx, (tcu::CubeFace)face); in uploadCubeTexture()
Des3fTextureMipmapTests.cpp576 …tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), toVec4(tcu::… in init()
1017 fillWithGrid(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), 8, ca, cb); in iterate()
1052 glu::readPixels(m_renderCtx, viewport.x, viewport.y, resultTexture.getLevelFace(levelNdx, face)); in iterate()
1794 …tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(co… in init()
Des3fVertexTextureTests.cpp918 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
933 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
Des3fTextureFilteringTests.cpp472 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
487 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
/external/deqp/modules/gles2/functional/
Des2fTextureMipmapTests.cpp537 …tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), toVec4(tcu::… in init()
977 fillWithGrid(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), 8, ca, cb); in iterate()
1012 glu::readPixels(m_renderCtx, viewport.x, viewport.y, resultTexture.getLevelFace(levelNdx, face)); in iterate()
Des2fTextureSizeTests.cpp240 …fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face),… in init()
Des2fTextureUnitTests.cpp715 …2d ? m_textures2d.back()->getLevel(levelNdx) : m_texturesCube.back()->getLevelFace(levelNdx, (tcu:… in init()
884 tcu::ConstPixelBufferAccess access = texture->getLevelFace(levelNdx, (tcu::CubeFace)face); in render()
Des2fTextureFilteringTests.cpp457 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
472 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
Des2fVertexTextureTests.cpp814 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
829 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
Des2fTextureFormatTests.cpp293 …tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), g… in init()
Des2fShaderTextureFunctionTests.cpp389 …tcu::fillWithGrid(m_textureCube->getRefTexture().getLevelFace(level, (tcu::CubeFace)face), de::max… in initTexture()
/external/deqp/framework/opengl/
DgluTexture.cpp382 tcu::ConstPixelBufferAccess access = m_refTexture.getLevelFace(levelNdx, (tcu::CubeFace)face); in upload()
407 tcu::PixelBufferAccess refLevelAccess = m_refTexture.getLevelFace(levelNdx, (tcu::CubeFace)face); in loadCompressed()
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp424 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init()
439 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
Des2aTextureMipmapTests.cpp480 …tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), toVec4(tcu::… in init()

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