/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.cpp | 443 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_X), tcu::Vec4(0.… in createTextureCube() 444 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_Y), tcu::Vec4(0.… in createTextureCube() 445 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_Z), tcu::Vec4(0.… in createTextureCube() 446 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_X), tcu::Vec4(0.… in createTextureCube() 447 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_Y), tcu::Vec4(0.… in createTextureCube() 448 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_NEGATIVE_Z), tcu::Vec4(0.… in createTextureCube() 456 …ize(), refTexture.getSize(), 0, GL_RGBA, GL_UNSIGNED_BYTE, refTexture.getLevelFace(0, (tcu::CubeFa… in createTextureCube() 972 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_X), tcu::Vec4(0.… in createTextureCube() 973 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_Y), tcu::Vec4(0.… in createTextureCube() 974 …tcu::fillWithComponentGradients(refTexture.getLevelFace(0, tcu::CUBEFACE_POSITIVE_Z), tcu::Vec4(0.… in createTextureCube() [all …]
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D | glsRandomShaderCase.cpp | 275 …tcu::fillWithComponentGradients(m_texCube->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), g… in getTexCube()
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/external/deqp/framework/common/ |
D | tcuTexCompareVerifier.cpp | 862 …const bool isFixedPointDepth = isFixedPointDepthTextureFormat(texture.getLevelFace(baseLevelNdx, C… in isSeamplessLinearMipmapLinearCompareResultValid() 863 const int size0 = texture.getLevelFace(baseLevelNdx, coords.face).getWidth(); in isSeamplessLinearMipmapLinearCompareResultValid() 864 const int size1 = texture.getLevelFace(baseLevelNdx+1, coords.face).getWidth(); in isSeamplessLinearMipmapLinearCompareResultValid() 886 faces0[face] = texture.getLevelFace(baseLevelNdx, CubeFace(face)); in isSeamplessLinearMipmapLinearCompareResultValid() 887 faces1[face] = texture.getLevelFace(baseLevelNdx+1, CubeFace(face)); in isSeamplessLinearMipmapLinearCompareResultValid() 971 return isLinearMipmapLinearCompareResultValid(texture.getLevelFace(baseLevelNdx, coords.face), in isCubeMipmapLinearCompareResultValid() 972 texture.getLevelFace(baseLevelNdx+1, coords.face), in isCubeMipmapLinearCompareResultValid() 976 return isNearestMipmapLinearCompareResultValid(texture.getLevelFace(baseLevelNdx, coords.face), in isCubeMipmapLinearCompareResultValid() 977 texture.getLevelFace(baseLevelNdx+1, coords.face), in isCubeMipmapLinearCompareResultValid() 989 …const bool isFixedPointDepth = isFixedPointDepthTextureFormat(texture.getLevelFace(levelNdx, CUBEF… in isSeamlessLinearCompareResultValid() [all …]
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D | tcuTexture.hpp | 681 …const ConstPixelBufferAccess& getLevelFace (int ndx, CubeFace face) const { DE_ASSERT(de::inBound… in getLevelFace() function in tcu::TextureCubeView 709 …const ConstPixelBufferAccess& getLevelFace (int ndx, CubeFace face) const { return m_access[face]… in getLevelFace() function in tcu::TextureCube 710 const PixelBufferAccess& getLevelFace (int ndx, CubeFace face) { return m_access[face][ndx]; } in getLevelFace() function in tcu::TextureCube
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D | tcuTexLookupVerifier.cpp | 1600 out[faceNdx] = texture.getLevelFace(levelNdx, (CubeFace)faceNdx); in getCubeLevelFaces() 2397 const int size = texture.getLevelFace(0, coords.face).getWidth(); in isGatherResultValid() 2411 faces[face] = texture.getLevelFace(0, CubeFace(face)); in isGatherResultValid()
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 477 const tcu::ConstPixelBufferAccess srcLevel = src.getLevelFace(levelNdx, face); in stencilToUnorm8() 478 const tcu::PixelBufferAccess dstLevel = dst.getLevelFace(levelNdx, face); in stencilToUnorm8() 684 tcu::clear(texData.getLevelFace(0, face), IVec4(0, 0, 0, stencilVal)); in iterate() 693 …nderCtx, glu::getGLCubeFace(tcu::CubeFace(faceNdx)), 0, 0, 0, texData.getLevelFace(0, tcu::CubeFac… in iterate()
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D | es31fTextureGatherTests.cpp | 394 swizzlePixels(dst.getLevelFace(levelNdx, face), src.getLevelFace(levelNdx, face), swizzle); in swizzleTexture() 1955 const PixelBufferAccess& levelFace = refTexture.getLevelFace(levelNdx, cubeFace); in createAndUploadTexture() 1964 …<< TestLog::Message << "Note: texture level's size is " << refTexture.getLevelFace(levelNdx, tcu::… in createAndUploadTexture()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 411 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init() 426 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init() 442 …tcu::PixelBufferAccess access = m_textures[texNdx]->getRefTexture().getLevelFace(levelNdx, (tcu::C… in init()
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D | es3aTextureMipmapTests.cpp | 468 …tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), toVec4(tcu::… in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureShadowTests.cpp | 92 clampFloatingPointTexture(target.getLevelFace(level, (tcu::CubeFace)face)); in clampFloatingPointTexture() 509 …tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init() 524 …tcu::fillWithGrid(m_gridTex->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, toVec… in init()
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D | es3fTextureSizeTests.cpp | 240 …fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face),… in init()
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D | es3fTextureUnitTests.cpp | 907 : isCubeTex ? m_texturesCube.back()->getLevelFace(levelNdx, (tcu::CubeFace)face) in init() 1093 tcu::ConstPixelBufferAccess access = texture->getLevelFace(levelNdx, (tcu::CubeFace)face); in uploadCubeTexture()
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D | es3fTextureMipmapTests.cpp | 576 …tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), toVec4(tcu::… in init() 1017 fillWithGrid(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), 8, ca, cb); in iterate() 1052 glu::readPixels(m_renderCtx, viewport.x, viewport.y, resultTexture.getLevelFace(levelNdx, face)); in iterate() 1794 …tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(co… in init()
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D | es3fVertexTextureTests.cpp | 918 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init() 933 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
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D | es3fTextureFilteringTests.cpp | 472 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init() 487 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureMipmapTests.cpp | 537 …tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), toVec4(tcu::… in init() 977 fillWithGrid(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), 8, ca, cb); in iterate() 1012 glu::readPixels(m_renderCtx, viewport.x, viewport.y, resultTexture.getLevelFace(levelNdx, face)); in iterate()
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D | es2fTextureSizeTests.cpp | 240 …fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face),… in init()
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D | es2fTextureUnitTests.cpp | 715 …2d ? m_textures2d.back()->getLevel(levelNdx) : m_texturesCube.back()->getLevelFace(levelNdx, (tcu:… in init() 884 tcu::ConstPixelBufferAccess access = texture->getLevelFace(levelNdx, (tcu::CubeFace)face); in render()
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D | es2fTextureFilteringTests.cpp | 457 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init() 472 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
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D | es2fVertexTextureTests.cpp | 814 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init() 829 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
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D | es2fTextureFormatTests.cpp | 293 …tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), g… in init()
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D | es2fShaderTextureFunctionTests.cpp | 389 …tcu::fillWithGrid(m_textureCube->getRefTexture().getLevelFace(level, (tcu::CubeFace)face), de::max… in initTexture()
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/external/deqp/framework/opengl/ |
D | gluTexture.cpp | 382 tcu::ConstPixelBufferAccess access = m_refTexture.getLevelFace(levelNdx, (tcu::CubeFace)face); in upload() 407 tcu::PixelBufferAccess refLevelAccess = m_refTexture.getLevelFace(levelNdx, (tcu::CubeFace)face); in loadCompressed()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 424 …tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFa… in init() 439 …tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, t… in init()
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D | es2aTextureMipmapTests.cpp | 480 …tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), toVec4(tcu::… in init()
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