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Searched refs:getPixDepth (Results 1 – 5 of 5) sorted by relevance

/external/deqp/framework/common/
DtcuTexCompareVerifier.cpp541 const float depth = level.getPixDepth(x, y, coordZ); in isNearestCompareResultValid()
591 const Vec4 depths (level.getPixDepth(x0, y0, coordZ), in isLinearCompareResultValid()
592 level.getPixDepth(x1, y0, coordZ), in isLinearCompareResultValid()
593 level.getPixDepth(x0, y1, coordZ), in isLinearCompareResultValid()
594 level.getPixDepth(x1, y1, coordZ)); in isLinearCompareResultValid()
655 …const float depth0 = level0.getPixDepth(wrap(sampler.wrapS, i0, w0), wrap(sampler.wrapT, j0, h0), … in isNearestMipmapLinearCompareResultValid()
661 …const float depth1 = level1.getPixDepth(wrap(sampler.wrapS, i1, w1), wrap(sampler.wrapT, j1, h1), … in isNearestMipmapLinearCompareResultValid()
724 depths0[0] = level0.getPixDepth(x0, y0, coordZ); in isLinearMipmapLinearCompareResultValid()
725 depths0[1] = level0.getPixDepth(x1, y0, coordZ); in isLinearMipmapLinearCompareResultValid()
726 depths0[2] = level0.getPixDepth(x0, y1, coordZ); in isLinearMipmapLinearCompareResultValid()
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DtcuTexture.hpp268 float getPixDepth (int x, int y, int z = 0) const;
DtcuTexture.cpp764 float ConstPixelBufferAccess::getPixDepth (int x, int y, int z) const in getPixDepth() function in tcu::ConstPixelBufferAccess
/external/deqp/framework/referencerenderer/
DrrFragmentOperations.cpp173 …float depthBufferValue = depthBuffer.getPixDepth(fragSampleNdx, frag.pixelCoord.x(), frag.pixel… in executeDepthCompare()
/external/deqp/modules/gles3/functional/
Des3fTextureShadowTests.cpp71 access.setPixDepth( de::clamp(access.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in clampFloatingPointTexture()