Searched refs:has3DTransform (Results 1 – 3 of 3) sorted by relevance
413 descendantHas3DTransform |= anyDescendantHas3DTransform || layer->has3DTransform(); in updateRecursive()
279 bool has3DTransform() const { return m_transform && !m_transform->isAffine(); } in has3DTransform() function
327 bool had3DTransform = has3DTransform(); in updateTransform()344 if (had3DTransform != has3DTransform()) in updateTransform()756 return has3DTransform() || m_has3DTransformedDescendant; in update3DTransformedDescendantStatus()758 return has3DTransform(); in update3DTransformedDescendantStatus()1958 || ((paintFlags & PaintLayerPaintingReflection) && !has3DTransform()) in shouldPaintLayerInSoftwareMode()