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Searched refs:has3DTransform (Results 1 – 3 of 3) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/rendering/compositing/
DCompositingRequirementsUpdater.cpp413 descendantHas3DTransform |= anyDescendantHas3DTransform || layer->has3DTransform(); in updateRecursive()
/external/chromium_org/third_party/WebKit/Source/core/rendering/
DRenderLayer.h279 bool has3DTransform() const { return m_transform && !m_transform->isAffine(); } in has3DTransform() function
DRenderLayer.cpp327 bool had3DTransform = has3DTransform(); in updateTransform()
344 if (had3DTransform != has3DTransform()) in updateTransform()
756 return has3DTransform() || m_has3DTransformedDescendant; in update3DTransformedDescendantStatus()
758 return has3DTransform(); in update3DTransformedDescendantStatus()
1958 || ((paintFlags & PaintLayerPaintingReflection) && !has3DTransform()) in shouldPaintLayerInSoftwareMode()