Searched refs:hasSameDirectionAs (Results 1 – 7 of 7) sorted by relevance
77 if (section()->hasSameDirectionAs(table())) in borderAdjoiningTableStart()85 if (section()->hasSameDirectionAs(table())) in borderAdjoiningTableEnd()
154 if (hasSameDirectionAs(table())) in borderAdjoiningTableStart()162 if (hasSameDirectionAs(table())) in borderAdjoiningTableEnd()
185 if (section()->hasSameDirectionAs(table())) in borderAdjoiningTableStart()194 if (section()->hasSameDirectionAs(table())) in borderAdjoiningTableEnd()
1450 return hasSameDirectionAs(cell) ? style()->borderStart() : style()->borderEnd(); in borderAdjoiningStartCell()1456 return hasSameDirectionAs(cell) ? style()->borderEnd() : style()->borderStart(); in borderAdjoiningEndCell()1461 …unsigned adjoiningStartCellColumnIndex = hasSameDirectionAs(table()) ? 0 : table()->lastColumnInde… in firstRowCellAdjoiningTableStart()1467 …unsigned adjoiningEndCellColumnIndex = hasSameDirectionAs(table()) ? table()->lastColumnIndex() : … in firstRowCellAdjoiningTableEnd()
1338 if (hasSameDirectionAs(cell->row())) in tableStartBorderAdjoiningCell()1347 if (hasSameDirectionAs(cell->row())) in tableEndBorderAdjoiningCell()
475 bool hasSameDirectionAsTable = hasSameDirectionAs(table()); in hasStartBorderAdjoiningTable()486 bool hasSameDirectionAsTable = hasSameDirectionAs(table()); in hasEndBorderAdjoiningTable()
608 …bool hasSameDirectionAs(const RenderBox* object) const { return style()->direction() == object->st… in hasSameDirectionAs() function