Searched refs:iP050 (Results 1 – 9 of 9) sorted by relevance
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
D | shark.c | 209 static float iP050[3] = {-9.27, -95.10, 5000.00}; variable 1209 P050[0] = iP050[0] + seg3; in DrawShark() 1253 P050[1] = iP050[1] + segup * 12.0; in DrawShark()
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D | whale.c | 190 static float iP050[3] = {-383.24, -804.77, 5943.46}; variable 1737 P050[1] = iP050[1] + seg0; in DrawWhale()
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D | dolphin.c | 233 static float iP050[3] = {-383.24, -804.77, 5943.46}; variable 1872 P050[1] = iP050[1] + seg0; in DrawDolphin()
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
D | shark.c | 209 static float iP050[3] = {-9.27, -95.10, 5000.00}; variable 1209 P050[0] = iP050[0] + seg3; in DrawShark() 1253 P050[1] = iP050[1] + segup * 12.0; in DrawShark()
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D | whale.c | 190 static float iP050[3] = {-383.24, -804.77, 5943.46}; variable 1737 P050[1] = iP050[1] + seg0; in DrawWhale()
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D | dolphin.c | 233 static float iP050[3] = {-383.24, -804.77, 5943.46}; variable 1872 P050[1] = iP050[1] + seg0; in DrawDolphin()
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
D | shark.c | 209 static float iP050[3] = {-9.27, -95.10, 5000.00}; variable 1209 P050[0] = iP050[0] + seg3; in DrawShark() 1253 P050[1] = iP050[1] + segup * 12.0; in DrawShark()
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D | whale.c | 190 static float iP050[3] = {-383.24, -804.77, 5943.46}; variable 1737 P050[1] = iP050[1] + seg0; in DrawWhale()
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D | dolphin.c | 233 static float iP050[3] = {-383.24, -804.77, 5943.46}; variable 1872 P050[1] = iP050[1] + seg0; in DrawDolphin()
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