Searched refs:iStartPoint (Results 1 – 2 of 2) sorted by relevance
360 int iStartPoint, iEndPoint, iMiddlePoint; in GetBoundingBox() local364 iStartPoint = iPoint + 1; in GetBoundingBox()374 iStartPoint = iPoint - 1; in GetBoundingBox()378 iStartPoint = iPoint - 1; in GetBoundingBox()384 FX_FLOAT start_x = m_pPoints[iStartPoint].m_PointX; in GetBoundingBox()385 FX_FLOAT start_y = m_pPoints[iStartPoint].m_PointY; in GetBoundingBox()
694 int iStartPoint = 0, iStartColor = 0, i; in _DrawCoonPatchMeshes() local696 iStartPoint = 4; in _DrawCoonPatchMeshes()708 for (i = iStartPoint; i < point_count; i ++) { in _DrawCoonPatchMeshes()