Searched refs:isDistance (Results 1 – 3 of 3) sorted by relevance
122 Item.prototype.isDistance = function() { method in Item246 else if (item.isDistance())
400 bool isDistance() const { return Kind == Distance; } in isDistance() function
401 else if (isDistance()) in dump()439 if (X->isDistance() && Y->isDistance()) { in intersectConstraints()2991 if (Constraints[LI].isDistance()) in propagate()3136 else if (CurConstraint.isDistance()) { in updateDirection()