Searched refs:isPlaced (Results 1 – 6 of 6) sorted by relevance
61 bool isPlaced() const { return m_isPlaced; } in isPlaced() function64 LayoutUnit x() const { ASSERT(isPlaced()); return m_frameRect.x(); } in x()65 LayoutUnit maxX() const { ASSERT(isPlaced()); return m_frameRect.maxX(); } in maxX()66 LayoutUnit y() const { ASSERT(isPlaced()); return m_frameRect.y(); } in y()67 LayoutUnit maxY() const { ASSERT(isPlaced()); return m_frameRect.maxY(); } in maxY()76 const LayoutRect& frameRect() const { ASSERT(isPlaced()); return m_frameRect; } in frameRect()
216 if (floatingObject->isPlaced()) { in lowestFloatLogicalBottom()231 if (floatingObject->isPlaced() && floatingObject->type() == floatType) in lowestFloatLogicalBottom()321 ASSERT(floatingObject->isPlaced() && floatingObject->isInPlacedTree()); in removePlacedObject()340 if (newObject->isPlaced()) in add()350 ASSERT(floatingObject->isPlaced() || !floatingObject->isInPlacedTree()); in remove()351 if (floatingObject->isPlaced()) in remove()367 if (floatingObject->isPlaced()) in computePlacedFloatsTree()474 ASSERT(floatingObject->isPlaced()); in collectIfNeeded()
2360 while (curr != lastFloat && (!curr->isPlaced() || logicalTopForFloat(curr) >= logicalOffset)) { in removeFloatingObjectsBelow()2378 if (floatingObjectSet.last()->isPlaced()) in positionNewFloats()2390 if ((*it)->isPlaced()) { in positionNewFloats()
59 public boolean isPlaced() { in isPlaced() method in Label
73 if (label.isPlaced()) { in addLabel()
157 if (label.isPlaced()) { in getLabels()