Searched refs:lastchunk (Results 1 – 3 of 3) sorted by relevance
40 DWORD lastchunk; member51 #define lastchunk (this->hidden->lastchunk) macro
268 while ( (cursor/mixlen) == lastchunk ) { in DX5_WaitAudio_BusyWait()361 if ( spot < lastchunk ) { in DX5_GetAudioBuf()364 if ( spot > lastchunk+1 ) { in DX5_GetAudioBuf()366 (spot - (lastchunk+1))); in DX5_GetAudioBuf()370 lastchunk = cursor; in DX5_GetAudioBuf()692 lastchunk = 0; in DX5_OpenAudio()
181 char *lastchunk = NULL, *penchunk = NULL; in in_arpa_name_2_addr() local193 penchunk = lastchunk; in in_arpa_name_2_addr()194 lastchunk = cp1 + 1; in in_arpa_name_2_addr()206 if (hostname_isequal(lastchunk, "arpa") && hostname_isequal(penchunk, "in-addr")) in in_arpa_name_2_addr()233 (hostname_isequal(lastchunk, "int") || hostname_isequal(lastchunk, "arpa"))) in in_arpa_name_2_addr()