Searched refs:layer_scaled_bottom (Results 1 – 1 of 1) sorted by relevance
1393 gfx::PointF layer_scaled_bottom = gfx::ScalePoint(layer_bound.edge_bottom, in ComputeViewportSelection() local1401 layer->screen_space_transform(), layer_scaled_bottom, &clipped); in ComputeViewportSelection()1412 gfx::Vector2dF visibility_offset = layer_scaled_top - layer_scaled_bottom; in ComputeViewportSelection()1414 gfx::PointF visibility_point = layer_scaled_bottom + visibility_offset; in ComputeViewportSelection()