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Searched refs:level0 (Results 1 – 16 of 16) sorted by relevance

/external/valgrind/main/coregrind/
Dm_sparsewa.c160 Level0* level0 = swa->alloc_nofail( swa->cc, sizeof(Level0) ); in swa_new_Level0() local
161 VG_(memset)(level0, 0, sizeof(*level0)); in swa_new_Level0()
162 level0->magic = Level0_MAGIC; in swa_new_Level0()
163 return level0; in swa_new_Level0()
202 Level0* level0 = (Level0*)curr_nd; in VG_() local
204 if (swa_bitarray_read(level0->inUse, curr_ix) == 1) { in VG_()
207 *valP = level0->words[curr_ix]; in VG_()
210 level0 = (Level0*)curr_nd; in VG_()
282 Level0* level0; in VG_() local
299 level0 = (Level0*)levelN; in VG_()
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/external/deqp/framework/common/
DtcuTexLookupVerifier.cpp754 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0, in isNearestMipmapLinearSampleResultValid() argument
763 const int w0 = level0.getWidth(); in isNearestMipmapLinearSampleResultValid()
779 const Vec4 c0 = lookup<float>(level0, sampler, wrap(sampler.wrapS, i0, w0), coordY, 0); in isNearestMipmapLinearSampleResultValid()
790 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0, in isNearestMipmapLinearSampleResultValid() argument
799 const int w0 = level0.getWidth(); in isNearestMipmapLinearSampleResultValid()
801 const int h0 = level0.getHeight(); in isNearestMipmapLinearSampleResultValid()
827 …const Vec4 c0 = lookup<float>(level0, sampler, wrap(sampler.wrapS, i0, w0), wrap(sampler.wrapT, j0… in isNearestMipmapLinearSampleResultValid()
840 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0, in isNearestMipmapLinearSampleResultValid() argument
848 const int w0 = level0.getWidth(); in isNearestMipmapLinearSampleResultValid()
850 const int h0 = level0.getHeight(); in isNearestMipmapLinearSampleResultValid()
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DtcuTexture.cpp1886 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray1D() local
1887 int level1 = de::min(maxLevel, level0 + 1); in sampleLevelArray1D()
1890 tcu::Vec4 t0 = levels[level0].sample1D(sampler, levelFilter, s, depth); in sampleLevelArray1D()
1926 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray1DOffset() local
1927 int level1 = de::min(maxLevel, level0 + 1); in sampleLevelArray1DOffset()
1930 tcu::Vec4 t0 = levels[level0].sample1DOffset(sampler, levelFilter, s, offset); in sampleLevelArray1DOffset()
1966 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray2D() local
1967 int level1 = de::min(maxLevel, level0 + 1); in sampleLevelArray2D()
1970 tcu::Vec4 t0 = levels[level0].sample2D(sampler, levelFilter, s, t, depth); in sampleLevelArray2D()
2006 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray2DOffset() local
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DtcuTexCompareVerifier.cpp619 static bool isNearestMipmapLinearCompareResultValid (const ConstPixelBufferAccess& level0, in isNearestMipmapLinearCompareResultValid() argument
629 const bool isFixedPointDepth = isFixedPointDepthTextureFormat(level0.getFormat()); in isNearestMipmapLinearCompareResultValid()
631 const int w0 = level0.getWidth(); in isNearestMipmapLinearCompareResultValid()
633 const int h0 = level0.getHeight(); in isNearestMipmapLinearCompareResultValid()
655 …const float depth0 = level0.getPixDepth(wrap(sampler.wrapS, i0, w0), wrap(sampler.wrapT, j0, h0), … in isNearestMipmapLinearCompareResultValid()
673 static bool isLinearMipmapLinearCompareResultValid (const ConstPixelBufferAccess& level0, in isLinearMipmapLinearCompareResultValid() argument
683 const bool isFixedPointDepth = isFixedPointDepthTextureFormat(level0.getFormat()); in isLinearMipmapLinearCompareResultValid()
688 const int w0 = level0.getWidth(); in isLinearMipmapLinearCompareResultValid()
690 const int h0 = level0.getHeight(); in isLinearMipmapLinearCompareResultValid()
724 depths0[0] = level0.getPixDepth(x0, y0, coordZ); in isLinearMipmapLinearCompareResultValid()
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/external/chromium_org/gpu/command_buffer/service/
Dtexture_manager.cc683 const Texture::LevelInfo& level0 = level_infos_[ii][0]; in Update() local
684 if (level0.target == 0 || in Update()
685 level0.width != first_face.width || in Update()
686 level0.height != first_face.height || in Update()
687 level0.depth != 1 || in Update()
688 level0.internal_format != first_face.internal_format || in Update()
689 level0.format != first_face.format || in Update()
690 level0.type != first_face.type) { in Update()
694 GLsizei width = level0.width; in Update()
695 GLsizei height = level0.height; in Update()
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Dtexture_manager_unittest.cc1999 LevelInfo level0( in TEST_F() local
2001 SetLevelInfo(texture_ref_.get(), 0, level0); in TEST_F()
2026 EXPECT_EQ(level0, GetLevelInfo(restored_texture.get(), GL_TEXTURE_2D, 0)); in TEST_F()
2043 LevelInfo level0( in TEST_F() local
2045 SetLevelInfo(texture_ref_.get(), 0, level0); in TEST_F()
2059 EXPECT_EQ(level0, in TEST_F()
2071 LevelInfo level0( in TEST_F() local
2073 SetLevelInfo(texture_ref_.get(), 0, level0); in TEST_F()
2083 EXPECT_EQ(level0, in TEST_F()
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
Dsp_tex_sample.c1474 int level0 = samp->view->u.tex.first_level + (int)lod[j]; in mip_filter_linear() local
1479 else if (level0 >= texture->last_level) in mip_filter_linear()
1487 …samp->min_img_filter(tgsi_sampler, s[j], t[j], p[j], level0, samp->faces[j], tgsi_sampler_lod_bi… in mip_filter_linear()
1488 …samp->min_img_filter(tgsi_sampler, s[j], t[j], p[j], level0+1, samp->faces[j], tgsi_sampler_lod_bi… in mip_filter_linear()
1643 unsigned level0 = level > 0 ? level : 0; in img_filter_2d_ewa() local
1644 float scaling = 1.0 / (1 << level0); in img_filter_2d_ewa()
1645 int width = u_minify(texture->width0, level0); in img_filter_2d_ewa()
1646 int height = u_minify(texture->height0, level0); in img_filter_2d_ewa()
1824 int level0; in mip_filter_linear_aniso() local
1883 level0 = samp->view->u.tex.first_level + (int)lambda; in mip_filter_linear_aniso()
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/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_tex_sample.c1474 int level0 = samp->view->u.tex.first_level + (int)lod[j]; in mip_filter_linear() local
1479 else if (level0 >= texture->last_level) in mip_filter_linear()
1487 …samp->min_img_filter(tgsi_sampler, s[j], t[j], p[j], level0, samp->faces[j], tgsi_sampler_lod_bi… in mip_filter_linear()
1488 …samp->min_img_filter(tgsi_sampler, s[j], t[j], p[j], level0+1, samp->faces[j], tgsi_sampler_lod_bi… in mip_filter_linear()
1643 unsigned level0 = level > 0 ? level : 0; in img_filter_2d_ewa() local
1644 float scaling = 1.0 / (1 << level0); in img_filter_2d_ewa()
1645 int width = u_minify(texture->width0, level0); in img_filter_2d_ewa()
1646 int height = u_minify(texture->height0, level0); in img_filter_2d_ewa()
1824 int level0; in mip_filter_linear_aniso() local
1883 level0 = samp->view->u.tex.first_level + (int)lambda; in mip_filter_linear_aniso()
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/external/chromium_org/third_party/libwebp/enc/
Dfilter.c229 const int level0 = enc->dqm_[s].fstrength_; // TODO: ref_lf_delta[] in VP8StoreFilterStats() local
250 const int level = level0 + d; in VP8StoreFilterStats()
Dquant.c262 const int level0 = 5 * enc->config_->filter_strength; in SetupFilterStrength() local
270 const int f = base_strength * level0 / (256 + m->beta_); in SetupFilterStrength()
607 int level0 = QUANTDIV(coeff0, iQ, B); in TrellisQuantizeBlock() local
608 if (level0 > MAX_LEVEL) level0 = MAX_LEVEL; in TrellisQuantizeBlock()
619 int level = level0 + m; in TrellisQuantizeBlock()
/external/webp/src/enc/
Dfilter.c229 const int level0 = enc->dqm_[s].fstrength_; // TODO: ref_lf_delta[] in VP8StoreFilterStats() local
250 const int level = level0 + d; in VP8StoreFilterStats()
Dquant.c262 const int level0 = 5 * enc->config_->filter_strength; in SetupFilterStrength() local
270 const int f = base_strength * level0 / (256 + m->beta_); in SetupFilterStrength()
607 int level0 = QUANTDIV(coeff0, iQ, B); in TrellisQuantizeBlock() local
608 if (level0 > MAX_LEVEL) level0 = MAX_LEVEL; in TrellisQuantizeBlock()
619 int level = level0 + m; in TrellisQuantizeBlock()
/external/chromium_org/third_party/webtreemap/src/
Dwebtreemap.css57 .webtreemap-level0 {
DREADME.markdown51 `webtreemap-level0` through `webtreemap-level4`. These can be
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp4769 const tcu::ConstPixelBufferAccess& level0 = getLevel(baseLevel); in isComplete() local
4774 const TextureFormat& format = level0.getFormat(); in isComplete()
4775 const int w = level0.getWidth(); in isComplete()
4865 const tcu::ConstPixelBufferAccess& level0 = getLevel(baseLevel); in isComplete() local
4870 const TextureFormat& format = level0.getFormat(); in isComplete()
4871 const int w = level0.getWidth(); in isComplete()
4872 const int h = level0.getHeight(); in isComplete()
5093 const tcu::ConstPixelBufferAccess& level0 = getLevel(baseLevel); in isComplete() local
5098 const TextureFormat& format = level0.getFormat(); in isComplete()
5099 const int w = level0.getWidth(); in isComplete()
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/external/deqp/modules/gles3/functional/
Des3fShaderDerivateTests.cpp1264 const tcu::PixelBufferAccess level0 = m_texture->getRefTexture().getLevel(0); in init() local
1265 for (int y = 0; y < level0.getHeight(); y++) in init()
1267 for (int x = 0; x < level0.getWidth(); x++) in init()
1269 const float xf = (float(x)+0.5f) / float(level0.getWidth()); in init()
1270 const float yf = (float(y)+0.5f) / float(level0.getHeight()); in init()
1273 level0.setPixel(m_texValueMin + (m_texValueMax - m_texValueMin)*s, x, y); in init()