/external/valgrind/main/coregrind/ |
D | m_sparsewa.c | 160 Level0* level0 = swa->alloc_nofail( swa->cc, sizeof(Level0) ); in swa_new_Level0() local 161 VG_(memset)(level0, 0, sizeof(*level0)); in swa_new_Level0() 162 level0->magic = Level0_MAGIC; in swa_new_Level0() 163 return level0; in swa_new_Level0() 202 Level0* level0 = (Level0*)curr_nd; in VG_() local 204 if (swa_bitarray_read(level0->inUse, curr_ix) == 1) { in VG_() 207 *valP = level0->words[curr_ix]; in VG_() 210 level0 = (Level0*)curr_nd; in VG_() 282 Level0* level0; in VG_() local 299 level0 = (Level0*)levelN; in VG_() [all …]
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/external/deqp/framework/common/ |
D | tcuTexLookupVerifier.cpp | 754 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0, in isNearestMipmapLinearSampleResultValid() argument 763 const int w0 = level0.getWidth(); in isNearestMipmapLinearSampleResultValid() 779 const Vec4 c0 = lookup<float>(level0, sampler, wrap(sampler.wrapS, i0, w0), coordY, 0); in isNearestMipmapLinearSampleResultValid() 790 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0, in isNearestMipmapLinearSampleResultValid() argument 799 const int w0 = level0.getWidth(); in isNearestMipmapLinearSampleResultValid() 801 const int h0 = level0.getHeight(); in isNearestMipmapLinearSampleResultValid() 827 …const Vec4 c0 = lookup<float>(level0, sampler, wrap(sampler.wrapS, i0, w0), wrap(sampler.wrapT, j0… in isNearestMipmapLinearSampleResultValid() 840 static bool isNearestMipmapLinearSampleResultValid (const ConstPixelBufferAccess& level0, in isNearestMipmapLinearSampleResultValid() argument 848 const int w0 = level0.getWidth(); in isNearestMipmapLinearSampleResultValid() 850 const int h0 = level0.getHeight(); in isNearestMipmapLinearSampleResultValid() [all …]
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D | tcuTexture.cpp | 1886 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray1D() local 1887 int level1 = de::min(maxLevel, level0 + 1); in sampleLevelArray1D() 1890 tcu::Vec4 t0 = levels[level0].sample1D(sampler, levelFilter, s, depth); in sampleLevelArray1D() 1926 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray1DOffset() local 1927 int level1 = de::min(maxLevel, level0 + 1); in sampleLevelArray1DOffset() 1930 tcu::Vec4 t0 = levels[level0].sample1DOffset(sampler, levelFilter, s, offset); in sampleLevelArray1DOffset() 1966 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray2D() local 1967 int level1 = de::min(maxLevel, level0 + 1); in sampleLevelArray2D() 1970 tcu::Vec4 t0 = levels[level0].sample2D(sampler, levelFilter, s, t, depth); in sampleLevelArray2D() 2006 int level0 = deClamp32((int)deFloatFloor(lod), 0, maxLevel); in sampleLevelArray2DOffset() local [all …]
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D | tcuTexCompareVerifier.cpp | 619 static bool isNearestMipmapLinearCompareResultValid (const ConstPixelBufferAccess& level0, in isNearestMipmapLinearCompareResultValid() argument 629 const bool isFixedPointDepth = isFixedPointDepthTextureFormat(level0.getFormat()); in isNearestMipmapLinearCompareResultValid() 631 const int w0 = level0.getWidth(); in isNearestMipmapLinearCompareResultValid() 633 const int h0 = level0.getHeight(); in isNearestMipmapLinearCompareResultValid() 655 …const float depth0 = level0.getPixDepth(wrap(sampler.wrapS, i0, w0), wrap(sampler.wrapT, j0, h0), … in isNearestMipmapLinearCompareResultValid() 673 static bool isLinearMipmapLinearCompareResultValid (const ConstPixelBufferAccess& level0, in isLinearMipmapLinearCompareResultValid() argument 683 const bool isFixedPointDepth = isFixedPointDepthTextureFormat(level0.getFormat()); in isLinearMipmapLinearCompareResultValid() 688 const int w0 = level0.getWidth(); in isLinearMipmapLinearCompareResultValid() 690 const int h0 = level0.getHeight(); in isLinearMipmapLinearCompareResultValid() 724 depths0[0] = level0.getPixDepth(x0, y0, coordZ); in isLinearMipmapLinearCompareResultValid() [all …]
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/external/chromium_org/gpu/command_buffer/service/ |
D | texture_manager.cc | 683 const Texture::LevelInfo& level0 = level_infos_[ii][0]; in Update() local 684 if (level0.target == 0 || in Update() 685 level0.width != first_face.width || in Update() 686 level0.height != first_face.height || in Update() 687 level0.depth != 1 || in Update() 688 level0.internal_format != first_face.internal_format || in Update() 689 level0.format != first_face.format || in Update() 690 level0.type != first_face.type) { in Update() 694 GLsizei width = level0.width; in Update() 695 GLsizei height = level0.height; in Update() [all …]
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D | texture_manager_unittest.cc | 1999 LevelInfo level0( in TEST_F() local 2001 SetLevelInfo(texture_ref_.get(), 0, level0); in TEST_F() 2026 EXPECT_EQ(level0, GetLevelInfo(restored_texture.get(), GL_TEXTURE_2D, 0)); in TEST_F() 2043 LevelInfo level0( in TEST_F() local 2045 SetLevelInfo(texture_ref_.get(), 0, level0); in TEST_F() 2059 EXPECT_EQ(level0, in TEST_F() 2071 LevelInfo level0( in TEST_F() local 2073 SetLevelInfo(texture_ref_.get(), 0, level0); in TEST_F() 2083 EXPECT_EQ(level0, in TEST_F()
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/ |
D | sp_tex_sample.c | 1474 int level0 = samp->view->u.tex.first_level + (int)lod[j]; in mip_filter_linear() local 1479 else if (level0 >= texture->last_level) in mip_filter_linear() 1487 …samp->min_img_filter(tgsi_sampler, s[j], t[j], p[j], level0, samp->faces[j], tgsi_sampler_lod_bi… in mip_filter_linear() 1488 …samp->min_img_filter(tgsi_sampler, s[j], t[j], p[j], level0+1, samp->faces[j], tgsi_sampler_lod_bi… in mip_filter_linear() 1643 unsigned level0 = level > 0 ? level : 0; in img_filter_2d_ewa() local 1644 float scaling = 1.0 / (1 << level0); in img_filter_2d_ewa() 1645 int width = u_minify(texture->width0, level0); in img_filter_2d_ewa() 1646 int height = u_minify(texture->height0, level0); in img_filter_2d_ewa() 1824 int level0; in mip_filter_linear_aniso() local 1883 level0 = samp->view->u.tex.first_level + (int)lambda; in mip_filter_linear_aniso() [all …]
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_tex_sample.c | 1474 int level0 = samp->view->u.tex.first_level + (int)lod[j]; in mip_filter_linear() local 1479 else if (level0 >= texture->last_level) in mip_filter_linear() 1487 …samp->min_img_filter(tgsi_sampler, s[j], t[j], p[j], level0, samp->faces[j], tgsi_sampler_lod_bi… in mip_filter_linear() 1488 …samp->min_img_filter(tgsi_sampler, s[j], t[j], p[j], level0+1, samp->faces[j], tgsi_sampler_lod_bi… in mip_filter_linear() 1643 unsigned level0 = level > 0 ? level : 0; in img_filter_2d_ewa() local 1644 float scaling = 1.0 / (1 << level0); in img_filter_2d_ewa() 1645 int width = u_minify(texture->width0, level0); in img_filter_2d_ewa() 1646 int height = u_minify(texture->height0, level0); in img_filter_2d_ewa() 1824 int level0; in mip_filter_linear_aniso() local 1883 level0 = samp->view->u.tex.first_level + (int)lambda; in mip_filter_linear_aniso() [all …]
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/external/chromium_org/third_party/libwebp/enc/ |
D | filter.c | 229 const int level0 = enc->dqm_[s].fstrength_; // TODO: ref_lf_delta[] in VP8StoreFilterStats() local 250 const int level = level0 + d; in VP8StoreFilterStats()
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D | quant.c | 262 const int level0 = 5 * enc->config_->filter_strength; in SetupFilterStrength() local 270 const int f = base_strength * level0 / (256 + m->beta_); in SetupFilterStrength() 607 int level0 = QUANTDIV(coeff0, iQ, B); in TrellisQuantizeBlock() local 608 if (level0 > MAX_LEVEL) level0 = MAX_LEVEL; in TrellisQuantizeBlock() 619 int level = level0 + m; in TrellisQuantizeBlock()
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/external/webp/src/enc/ |
D | filter.c | 229 const int level0 = enc->dqm_[s].fstrength_; // TODO: ref_lf_delta[] in VP8StoreFilterStats() local 250 const int level = level0 + d; in VP8StoreFilterStats()
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D | quant.c | 262 const int level0 = 5 * enc->config_->filter_strength; in SetupFilterStrength() local 270 const int f = base_strength * level0 / (256 + m->beta_); in SetupFilterStrength() 607 int level0 = QUANTDIV(coeff0, iQ, B); in TrellisQuantizeBlock() local 608 if (level0 > MAX_LEVEL) level0 = MAX_LEVEL; in TrellisQuantizeBlock() 619 int level = level0 + m; in TrellisQuantizeBlock()
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/external/chromium_org/third_party/webtreemap/src/ |
D | webtreemap.css | 57 .webtreemap-level0 {
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D | README.markdown | 51 `webtreemap-level0` through `webtreemap-level4`. These can be
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 4769 const tcu::ConstPixelBufferAccess& level0 = getLevel(baseLevel); in isComplete() local 4774 const TextureFormat& format = level0.getFormat(); in isComplete() 4775 const int w = level0.getWidth(); in isComplete() 4865 const tcu::ConstPixelBufferAccess& level0 = getLevel(baseLevel); in isComplete() local 4870 const TextureFormat& format = level0.getFormat(); in isComplete() 4871 const int w = level0.getWidth(); in isComplete() 4872 const int h = level0.getHeight(); in isComplete() 5093 const tcu::ConstPixelBufferAccess& level0 = getLevel(baseLevel); in isComplete() local 5098 const TextureFormat& format = level0.getFormat(); in isComplete() 5099 const int w = level0.getWidth(); in isComplete() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderDerivateTests.cpp | 1264 const tcu::PixelBufferAccess level0 = m_texture->getRefTexture().getLevel(0); in init() local 1265 for (int y = 0; y < level0.getHeight(); y++) in init() 1267 for (int x = 0; x < level0.getWidth(); x++) in init() 1269 const float xf = (float(x)+0.5f) / float(level0.getWidth()); in init() 1270 const float yf = (float(y)+0.5f) / float(level0.getHeight()); in init() 1273 level0.setPixel(m_texValueMin + (m_texValueMax - m_texValueMin)*s, x, y); in init()
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