Searched refs:locked_buf (Results 1 – 2 of 2) sorted by relevance
/external/qemu/distrib/sdl-1.2.15/src/audio/windx5/ |
D | SDL_dx5audio.h | 41 Uint8 *locked_buf; member 52 #define locked_buf (this->hidden->locked_buf) macro
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D | SDL_dx5audio.c | 333 if ( locked_buf ) { in DX5_PlayAudio() 334 IDirectSoundBuffer_Unlock(mixbuf, locked_buf, mixlen, NULL, 0); in DX5_PlayAudio() 346 locked_buf = NULL; in DX5_GetAudioBuf() 376 (LPVOID *)&locked_buf, &rawlen, NULL, &junk, 0); in DX5_GetAudioBuf() 380 (LPVOID *)&locked_buf, &rawlen, NULL, &junk, 0); in DX5_GetAudioBuf() 386 return(locked_buf); in DX5_GetAudioBuf()
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