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Searched refs:locked_buf (Results 1 – 2 of 2) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/src/audio/windx5/
DSDL_dx5audio.h41 Uint8 *locked_buf; member
52 #define locked_buf (this->hidden->locked_buf) macro
DSDL_dx5audio.c333 if ( locked_buf ) { in DX5_PlayAudio()
334 IDirectSoundBuffer_Unlock(mixbuf, locked_buf, mixlen, NULL, 0); in DX5_PlayAudio()
346 locked_buf = NULL; in DX5_GetAudioBuf()
376 (LPVOID *)&locked_buf, &rawlen, NULL, &junk, 0); in DX5_GetAudioBuf()
380 (LPVOID *)&locked_buf, &rawlen, NULL, &junk, 0); in DX5_GetAudioBuf()
386 return(locked_buf); in DX5_GetAudioBuf()