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Searched refs:mComponents (Results 1 – 4 of 4) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/
Dangletypes.cpp94 mComponents(0), in VertexFormat()
101 mComponents(components), in VertexFormat()
114 mComponents(attrib.size), in VertexFormat()
131 mComponents(attrib.size), in VertexFormat()
138 mComponents = 4; in VertexFormat()
168 mComponents == other.mComponents && in operator ==()
188 if (mComponents != other.mComponents) in operator <()
190 return mComponents < other.mComponents; in operator <()
Dangletypes.h222 GLuint mComponents; member
DProgramBinary.cpp106 defaultFormat->mComponents = VariableColumnCount(transposedType); in GetDefaultInputLayoutFromShader()
1257 stream.readInt(&vertexInput->mComponents); in load()
1471 stream.writeInt(vertexInput.mComponents); in save()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
Dformatutils9.cpp583 …ters[ComputeTypeIndex(vertexFormat.mType)][vertexFormat.mNormalized][vertexFormat.mComponents - 1]; in GetVertexFormatInfo()