Searched refs:mUniformBuffers (Results 1 – 2 of 2) sorted by relevance
175 mUniformBuffers[i].set(NULL); in reset()945 mUniformBuffers[index].set(buffer, offset, size); in setIndexedUniformBufferBinding()952 return mUniformBuffers[index].id(); in getIndexedUniformBufferId()959 return mUniformBuffers[index].get(); in getIndexedUniformBuffer()1387 *data = mUniformBuffers[index].id(); in getIndexedIntegerv()1416 *data = mUniformBuffers[index].getOffset(); in getIndexedInteger64v()1422 *data = mUniformBuffers[index].getSize(); in getIndexedInteger64v()
303 … OffsetBindingPointer<Buffer> mUniformBuffers[IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS]; variable