Searched refs:m_deleted (Results 1 – 8 of 8) sorted by relevance
35 , m_deleted(false) in WebGLObject()42 ASSERT(m_deleted); in ~WebGLObject()48 ASSERT(!m_object && !m_deleted); in setObject()54 m_deleted = true; in deleteObject()99 if (m_deleted) in onDetached()
59 bool isDeleted() { return m_deleted; } in isDeleted()85 bool m_deleted; variable
97 void markDeleted() { m_deleted = true; } in markDeleted()98 bool isDeleted() const { return m_deleted; } in isDeleted()122 bool m_deleted; variable
69 void markDeleted() { m_deleted = true; } in markDeleted()85 bool m_deleted; variable
51 , m_deleted(false) in IDBIndex()226 return m_deleted || m_objectStore->isDeleted(); in isDeleted()
61 , m_deleted(false) in IDBObjectStore()
259 void assertAlive() const { RELEASE_ASSERT(!m_deleted); } in assertAlive()393 bool m_deleted; variable
118 , m_deleted(false) in Resource()149 m_deleted = true; in ~Resource()