Searched refs:m_has3DTransformedDescendant (Results 1 – 2 of 2) sorted by relevance
677 unsigned m_has3DTransformedDescendant : 1; variable
118 , m_has3DTransformedDescendant(false) in RenderLayer()740 m_has3DTransformedDescendant = false; in update3DTransformedDescendantStatus()748 m_has3DTransformedDescendant |= node->layer()->update3DTransformedDescendantStatus(); in update3DTransformedDescendantStatus()756 return has3DTransform() || m_has3DTransformedDescendant; in update3DTransformedDescendantStatus()2573 } else if (transformState || m_has3DTransformedDescendant || preserves3D()) { in hitTestLayer()