Searched refs:m_hoveredPart (Results 1 – 3 of 3) sorted by relevance
60 , m_hoveredPart(NoPart) in Scrollbar()312 if (part == m_hoveredPart) in setHoveredPart()315 if ((m_hoveredPart == NoPart || part == NoPart) && theme()->invalidateOnMouseEnterExit()) in setHoveredPart()319 theme()->invalidatePart(this, m_hoveredPart); in setHoveredPart()321 m_hoveredPart = part; in setHoveredPart()331 …else if (m_hoveredPart != NoPart) // When we no longer have a pressed part, we can start drawing … in setPressedPart()332 theme()->invalidatePart(this, m_hoveredPart); in setPressedPart()396 if (part != m_hoveredPart) { in mouseMoved()403 } else if (m_hoveredPart == m_pressedPart) { in mouseMoved()
93 virtual ScrollbarPart hoveredPart() const OVERRIDE { return m_hoveredPart; } in hoveredPart()176 ScrollbarPart m_hoveredPart; variable
115 if (part == m_hoveredPart) in setHoveredPart()118 ScrollbarPart oldPart = m_hoveredPart; in setHoveredPart()119 m_hoveredPart = part; in setHoveredPart()122 updateScrollbarPart(m_hoveredPart); in setHoveredPart()