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Searched refs:m_inputType (Results 1 – 10 of 10) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/html/
DHTMLInputElement.cpp127 , m_inputType(InputType::createText(*this)) in HTMLInputElement()
128 , m_inputTypeView(m_inputType) in HTMLInputElement()
144 visitor->trace(m_inputType); in trace()
204 if (!m_inputType->canSetStringValue()) { in isValidValue()
208 return !m_inputType->typeMismatchFor(value) in isValidValue()
209 && !m_inputType->stepMismatch(value) in isValidValue()
210 && !m_inputType->rangeUnderflow(value) in isValidValue()
211 && !m_inputType->rangeOverflow(value) in isValidValue()
213 && !m_inputType->patternMismatch(value) in isValidValue()
214 && !m_inputType->valueMissing(value); in isValidValue()
[all …]
DHTMLInputElement.h372 RefPtrWillBeMember<InputType> m_inputType; variable
/external/chromium_org/third_party/WebKit/Source/core/events/
DTextEvent.h54 bool isLineBreak() const { return m_inputType == TextEventInputLineBreak; } in isLineBreak()
55 bool isComposition() const { return m_inputType == TextEventInputComposition; } in isComposition()
56 bool isPaste() const { return m_inputType == TextEventInputPaste; } in isPaste()
57 bool isDrop() const { return m_inputType == TextEventInputDrop; } in isDrop()
71 TextEventInputType m_inputType; variable
DTextEvent.cpp60 : m_inputType(TextEventInputKeyboard) in TextEvent()
68 , m_inputType(inputType) in TextEvent()
79 , m_inputType(TextEventInputPaste) in TextEvent()
/external/deqp/framework/referencerenderer/
DrrShaders.hpp185 inline GeometryShaderInputType getInputType (void) const { return m_inputType; } in getInputType()
191 const GeometryShaderInputType m_inputType; member in rr::GeometryShader
DrrShaders.cpp31 : m_inputType (inputType) in GeometryShader()
/external/deqp/modules/glshared/
DglsVertexArrayTests.cpp478 , m_inputType (Array::INPUTTYPE_FLOAT) in ContextArray()
557 m_inputType = inputType; in bind()
582 if (!inputTypeIsFloatType(m_inputType)) in glBind()
589 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind()
595 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, (GLvoid*)(… in glBind()
606 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind()
617 if (!inputTypeIsFloatType(m_inputType)) in glBind()
624 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind()
630 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, m_data + m… in glBind()
641 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind()
DglsVertexArrayTests.hpp182 virtual Array::InputType getInputType (void) const { return m_inputType; } in getInputType()
208 Array::InputType m_inputType; member in deqp::gls::ContextArray
DglsDrawTest.cpp918 DrawTestSpec::InputType getInputType (void) const { return m_inputType; } in getInputType()
936 DrawTestSpec::InputType m_inputType; member in deqp::gls::__anona2ff1be70111::AttributeArray
956 , m_inputType (DrawTestSpec::INPUTTYPE_FLOAT) in AttributeArray()
1032 m_inputType = inputType; in setupArray()
1047 switch (m_inputType) in bindAttribute()
1101 if (!inputTypeIsFloatType(m_inputType)) in bindAttribute()
1112 …m_ctx.vertexAttribPointer(loc, size, inputTypeToGL(m_inputType), m_normalize, m_stride, basePtr + … in bindAttribute()
1118 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, basePtr + … in bindAttribute()
1129 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in bindAttribute()
/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp2266 GLenum m_inputType; member in deqp::gles31::Functional::__anon90cb2df20111::NegativeDrawCase
2274 , m_inputType (inputType) in NegativeDrawCase()
2290 …m_program = new VertexExpanderShader(sglr::rr_util::mapGLGeometryShaderInputType(m_inputType), rr:… in init()