Searched refs:m_openGLMultisamplingEnabled (Results 1 – 2 of 2) sorted by relevance
68 : m_openGLMultisamplingEnabled(false) in Settings()128 if (m_openGLMultisamplingEnabled == flag) in setOpenGLMultisamplingEnabled()131 m_openGLMultisamplingEnabled = flag; in setOpenGLMultisamplingEnabled()
68 bool openGLMultisamplingEnabled() { return m_openGLMultisamplingEnabled; } in openGLMultisamplingEnabled()80 bool m_openGLMultisamplingEnabled : 1; variable