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Searched refs:m_screenPos (Results 1 – 6 of 6) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/dom/
DTouch.h59 double screenX() const { return m_screenPos.x(); } in screenX()
60 double screenY() const { return m_screenPos.y(); } in screenY()
73 const FloatPoint& screenLocation() const { return m_screenPos; } in screenLocation()
92 FloatPoint m_screenPos; variable
DTouch.cpp51 , m_screenPos(screenPos) in Touch()
65 , m_screenPos(screenPos) in Touch()
76 …return adoptRefWillBeNoop(new Touch(eventTarget, m_identifier, m_clientPos, m_screenPos, m_pagePos… in cloneWithNewTarget()
/external/chromium_org/third_party/WebKit/Source/platform/
DPlatformTouchPoint.h48 FloatPoint screenPos() const { return m_screenPos; } in screenPos()
57 FloatPoint m_screenPos; variable
/external/chromium_org/third_party/WebKit/Source/core/inspector/
DInspectorInputAgent.cpp58 m_screenPos = screenPos; in SyntheticInspectorTouchPoint()
/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp184 vector<Vec4> m_screenPos; member in deqp::gls::QuadGrid
208 m_screenPos.resize(m_numVertices); in QuadGrid()
225 m_screenPos[vtxNdx] = Vec4(sx, sy, 0.0f, 1.0f) * viewportScale; in QuadGrid()
/external/chromium_org/third_party/WebKit/Source/web/
DWebInputEventConversion.cpp435 m_screenPos = FloatPoint(point.screenPosition.x, point.screenPosition.y); in PlatformTouchPointBuilder()