/external/deqp/modules/glshared/ |
D | glsShaderPerformanceCase.hpp | 76 std::string m_vertShaderSource; member in deqp::gls::ShaderPerformanceCase
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D | glsShaderRenderCase.cpp | 398 if (m_vertShaderSource.empty() || m_fragShaderSource.empty()) in init() 400 DE_ASSERT(m_vertShaderSource.empty() && m_fragShaderSource.empty()); in init() 405 …m_program = new ShaderProgram(m_renderCtx, makeVtxFragSources(m_vertShaderSource, m_fragShaderSour… in init() 619 …deUint32 hash = deStringHash(m_vertShaderSource.c_str()) + deStringHash(m_fragShaderSource.c_str… in render()
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D | glsShaderPerformanceCase.cpp | 143 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(m_vertShaderSource, m_frag… in init()
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D | glsShaderRenderCase.hpp | 247 std::string m_vertShaderSource; member in deqp::gls::ShaderRenderCase
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderReturnTests.cpp | 87 m_vertShaderSource = shaderSource; in ShaderReturnCase() 100 m_vertShaderSource = in ShaderReturnCase()
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D | es3fShaderSwitchTests.cpp | 58 m_vertShaderSource = vtxSource; in ShaderSwitchCase()
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D | es3fShaderDiscardTests.cpp | 74 m_vertShaderSource = in ShaderDiscardCase()
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D | es3fShaderLoopTests.cpp | 222 m_vertShaderSource = vertShaderSource; in ShaderLoopCase()
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D | es3fShaderStructTests.cpp | 83 m_vertShaderSource = vertShaderSource; in ShaderStructCase()
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D | es3fShaderIndexingTests.cpp | 155 m_vertShaderSource = vertShaderSource; in ShaderIndexingCase()
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D | es3fShaderBuiltinVarTests.cpp | 248 m_vertShaderSource = m_isVertexCase ? src.str() : defaultVertSrc; in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderReturnTests.cpp | 98 m_vertShaderSource = shaderSource; in ShaderReturnCase() 109 m_vertShaderSource = in ShaderReturnCase()
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D | es2fShaderAlgorithmTests.cpp | 63 m_vertShaderSource = vertShaderSource; in ShaderAlgorithmCase()
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D | es2fShaderDiscardTests.cpp | 80 m_vertShaderSource = in ShaderDiscardCase()
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D | es2fShaderBuiltinVarTests.cpp | 137 m_vertShaderSource = m_isVertexCase ? src.str() : defaultVertSrc; in init() 225 m_vertShaderSource = m_isVertexCase ? src.str() : defaultVertSrc; in init()
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D | es2fShaderLoopTests.cpp | 230 m_vertShaderSource = vertShaderSource; in ShaderLoopCase()
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D | es2fShaderTextureFunctionTests.cpp | 524 m_vertShaderSource = vert.str(); in initShaderSources()
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D | es2fShaderStructTests.cpp | 90 m_vertShaderSource = vertShaderSource; in ShaderStructCase()
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D | es2fShaderIndexingTests.cpp | 166 m_vertShaderSource = vertShaderSource; in ShaderIndexingCase()
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderControlStatementTests.cpp | 289 m_vertShaderSource = vtx.str(); in init() 570 m_vertShaderSource = vtx.str(); in init() 752 m_vertShaderSource = vtx.str(); in init()
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D | es3pBlendTests.cpp | 88 m_vertShaderSource = in init()
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D | es3pTextureCases.cpp | 141 m_vertShaderSource = in init()
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderControlStatementTests.cpp | 285 m_vertShaderSource = vtx.str(); in init() 562 m_vertShaderSource = vtx.str(); in init() 740 m_vertShaderSource = vtx.str(); in init()
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D | es2pBlendTests.cpp | 88 m_vertShaderSource = in init()
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D | es2pTextureCases.cpp | 133 m_vertShaderSource = in init()
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