Searched refs:makeIdentity (Results 1 – 15 of 15) sorted by relevance
97 m_matrix.makeIdentity(); in setTranslate()112 m_matrix.makeIdentity(); in setScale()128 m_matrix.makeIdentity(); in setRotate()139 m_matrix.makeIdentity(); in setSkewX()148 m_matrix.makeIdentity(); in setSkewY()
176 transform->makeIdentity(); in resetAnimatedType()188 transform->makeIdentity(); in clearAnimatedType()236 transform->makeIdentity(); in calculateAnimatedValue()
434 pointTransform.makeIdentity(); in decomposeArcToCubic()463 pointTransform.makeIdentity(); in decomposeArcToCubic()
64 m_accumulatedTransform.makeIdentity(); in flattenWithTransform()
2064 transform.makeIdentity(); in getTransformFromContainer()
313 m_transform->makeIdentity(); in updateTransformationMatrix()
38 explicit TransformOperations(bool makeIdentity = false);
63 TransformationMatrix() { makeIdentity(); } in TransformationMatrix()100 TransformationMatrix& makeIdentity() in makeIdentity() function
87 void makeIdentity();
34 TransformOperations::TransformOperations(bool makeIdentity) in TransformOperations() argument36 if (makeIdentity) in TransformOperations()
49 void AffineTransform::makeIdentity() in makeIdentity() function in blink::AffineTransform
1470 makeIdentity(); in recompose()
198 bool makeIdentity = true; in adjustRenderStyle() local199 style->setTransform(TransformOperations(makeIdentity)); in adjustRenderStyle()
207 m_accumulatedTransform->makeIdentity(); in flattenWithTransform()
849 modifiableState().m_transform.makeIdentity(); in resetTransform()