Searched refs:maxVertexElement (Results 1 – 1 of 1) sorted by relevance
1482 GLint64 maxVertexElement = 0; in ValidateDrawBase() local1486 … maxVertexElement = static_cast<GLint64>(primcount) / static_cast<GLint64>(attrib.divisor); in ValidateDrawBase()1490 maxVertexElement = static_cast<GLint64>(maxVertex); in ValidateDrawBase()1493 GLint64 attribDataSize = maxVertexElement * attribStride; in ValidateDrawBase()