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Searched refs:maxVertexTextureImageUnits (Results 1 – 9 of 9) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
Drenderer9_utils.cpp407 caps->maxVertexTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS_VTF_SM3; in GenerateCaps()
411 caps->maxVertexTextureImageUnits = 0; in GenerateCaps()
439 …caps->maxCombinedTextureImageUnits = caps->maxVertexTextureImageUnits + caps->maxTextureImageUnits; in GenerateCaps()
DRenderer9.cpp384 mForceSetVertexSamplerStates.resize(rendererCaps.maxVertexTextureImageUnits); in initializeDevice()
385 mCurVertexSamplerStates.resize(rendererCaps.maxVertexTextureImageUnits); in initializeDevice()
390 mCurVertexTextureSerials.resize(rendererCaps.maxVertexTextureImageUnits); in initializeDevice()
/external/chromium_org/third_party/angle/src/libGLESv2/
DCaps.h243 GLuint maxVertexTextureImageUnits; member
DCaps.cpp394 maxVertexTextureImageUnits(0), in Caps()
DContext.cpp898 …case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: *params = mCaps.maxVertexTextureImageUnits; … in getIntegerv()
1464 : mCaps.maxVertexTextureImageUnits; in applyTextures()
DProgramBinary.cpp387 ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); in getSamplerMapping()
1588 mSamplersVS.resize(caps.maxVertexTextureImageUnits); in link()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
Drenderer11_utils.cpp922 caps->maxVertexTextureImageUnits = GetMaximumVertexTextureUnits(featureLevel); in GenerateCaps()
947 …caps->maxCombinedTextureImageUnits = caps->maxVertexTextureImageUnits + caps->maxTextureImageUnits; in GenerateCaps()
DRenderer11.cpp320 mForceSetVertexSamplerStates.resize(rendererCaps.maxVertexTextureImageUnits); in initializeDevice()
321 mCurVertexSamplerStates.resize(rendererCaps.maxVertexTextureImageUnits); in initializeDevice()
326 mCurVertexSRVs.resize(rendererCaps.maxVertexTextureImageUnits); in initializeDevice()
459 ASSERT(static_cast<unsigned int>(index) < getRendererCaps().maxVertexTextureImageUnits); in setSamplerState()
521 ASSERT(static_cast<unsigned int>(index) < getRendererCaps().maxVertexTextureImageUnits); in setTexture()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
DShaderD3D.cpp93 resources.MaxVertexTextureImageUnits = caps.maxVertexTextureImageUnits; in initializeCompiler()