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Searched refs:maxVertexUniformBlocks (Results 1 – 6 of 6) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
Drenderer11_utils.cpp920 caps->maxVertexUniformBlocks = GetMaximumVertexUniformBlocks(featureLevel); in GenerateCaps()
934 caps->maxUniformBufferBindings = caps->maxVertexUniformBlocks + caps->maxFragmentUniformBlocks; in GenerateCaps()
940 caps->maxCombinedUniformBlocks = caps->maxVertexUniformBlocks + caps->maxFragmentUniformBlocks; in GenerateCaps()
941 …caps->maxCombinedVertexUniformComponents = (static_cast<GLint64>(caps->maxVertexUniformBlocks) * s… in GenerateCaps()
/external/chromium_org/third_party/angle/src/libGLESv2/
DCaps.h241 GLuint maxVertexUniformBlocks; member
DCaps.cpp392 maxVertexUniformBlocks(0), in Caps()
DContext.cpp913 …case GL_MAX_VERTEX_UNIFORM_BLOCKS: *params = mCaps.maxVertexUniformBlocks; … in getIntegerv()
2249 …mCaps.maxVertexUniformBlocks = std::min<GLuint>(mCaps.maxVertexUniformBlocks, IMPLEMENTATION_MAX_V… in initCaps()
DProgramBinary.cpp1018 ASSERT(registerIndex < caps.maxVertexUniformBlocks); in applyUniformBuffers()
2366 …rIndex - mProgram->getRenderer()->getReservedVertexUniformBuffers() >= caps.maxVertexUniformBlocks) in assignUniformBlockRegister()
2368 …shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", caps.maxVertexUniformBlocks); in assignUniformBlockRegister()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
Drenderer9_utils.cpp393 caps->maxVertexUniformBlocks = 0; in GenerateCaps()