Searched refs:menu_stack_ (Results 1 – 2 of 2) sorted by relevance
328 menu_stack_.push_back( in Run()405 DCHECK(!menu_stack_.empty()); in Run()408 state_ = menu_stack_.back().first; in Run()409 pending_state_ = menu_stack_.back().first; in Run()410 nested_pressed_lock = menu_stack_.back().second; in Run()411 menu_stack_.pop_back(); in Run()931 if (!menu_stack_.empty()) { in SetSelectionOnPointerDown()937 menu_stack_.back().first.item, screen_loc); in SetSelectionOnPointerDown()1175 if (item && !menu_stack_.empty() && in Accept()1186 if (!menu_stack_.empty() || !pressed_lock_.get()) in ShowSiblingMenu()[all …]
95 bool in_nested_run() const { return !menu_stack_.empty(); } in in_nested_run()555 std::list<NestedState> menu_stack_; variable