Searched refs:next_copy (Results 1 – 1 of 1) sorted by relevance
49 uint16_t next_copy; member61 if (temps[temp].prev_copy == temps[temp].next_copy) { in reset_temp()62 temps[temps[temp].next_copy].state = TCG_TEMP_UNDEF; in reset_temp()64 temps[temps[temp].next_copy].prev_copy = temps[temp].prev_copy; in reset_temp()65 temps[temps[temp].prev_copy].next_copy = temps[temp].next_copy; in reset_temp()112 for (i = temps[temp].next_copy ; i != temp ; i = temps[i].next_copy) { in find_better_copy()120 for (i = temps[temp].next_copy ; i != temp ; i = temps[i].next_copy) { in find_better_copy()144 for (i = temps[arg1].next_copy ; i != arg1 ; i = temps[i].next_copy) { in temps_are_copies()163 temps[src].next_copy = src; in tcg_opt_gen_mov()167 temps[dst].next_copy = temps[src].next_copy; in tcg_opt_gen_mov()[all …]