Searched refs:next_xievent (Results 1 – 1 of 1) sorted by relevance
457 XIDeviceEvent* next_xievent = in CoalescePendingMotionEvents() local461 if (xievent->event == next_xievent->event && in CoalescePendingMotionEvents()462 xievent->child == next_xievent->child && in CoalescePendingMotionEvents()463 xievent->detail == next_xievent->detail && in CoalescePendingMotionEvents()464 xievent->buttons.mask_len == next_xievent->buttons.mask_len && in CoalescePendingMotionEvents()466 next_xievent->buttons.mask, in CoalescePendingMotionEvents()468 xievent->mods.base == next_xievent->mods.base && in CoalescePendingMotionEvents()469 xievent->mods.latched == next_xievent->mods.latched && in CoalescePendingMotionEvents()470 xievent->mods.locked == next_xievent->mods.locked && in CoalescePendingMotionEvents()471 xievent->mods.effective == next_xievent->mods.effective) { in CoalescePendingMotionEvents()