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Searched refs:numComps (Results 1 – 12 of 12) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fComputeShaderBuiltinVarTests.cpp177 static inline UVec3 readResultVec (const deUint32* ptr, int numComps) in readResultVec() argument
180 for (int ndx = 0; ndx < numComps; ndx++) in readResultVec()
185 static inline bool compareComps (const UVec3& a, const UVec3& b, int numComps) in compareComps() argument
187 DE_ASSERT(numComps == 1 || numComps == 3); in compareComps()
188 return numComps == 3 ? tcu::allEqual(a, b) : a.x() == b.x(); in compareComps()
194 int numComps; member
196 LogComps (const UVec3& v_, int numComps_) : v(v_), numComps(numComps_) {} in LogComps()
201 DE_ASSERT(c.numComps == 1 || c.numComps == 3); in operator <<()
202 return c.numComps == 3 ? str << c.v : str << c.v.x(); in operator <<()
Des31fSSBOLayoutCase.cpp1633 bool compareComponents (glu::DataType scalarType, const void* ref, const void* res, int numComps) in compareComponents() argument
1639 for (int ndx = 0; ndx < numComps; ndx++) in compareComponents()
1650 for (int ndx = 0; ndx < numComps; ndx++) in compareComponents()
1663 for (int ndx = 0; ndx < numComps; ndx++) in compareComponents()
2545 …const int numComps = isMatrix ? (var.isRowMajor ? glu::getDataTypeMatrixNumColumns(var.type) … in checkLayoutBounds() local
2551 const int vecSize = numComps*compSize; in checkLayoutBounds()
Des31fTessellationTests.cpp5048 const int numComps = m_primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3 : 2; in iterate() local
5050 for (int compNdx = 0; compNdx < numComps; compNdx++) in iterate()
/external/deqp/modules/gles3/functional/
Des3fShaderDerivateTests.cpp346 int numComps; member
350 , numComps (numComps_) in LogVecComps()
357 DE_ASSERT(de::inRange(v.numComps, 1, 4)); in operator <<()
358 if (v.numComps == 1) return str << v.v[0]; in operator <<()
359 else if (v.numComps == 2) return str << v.v.toWidth<2>(); in operator <<()
360 else if (v.numComps == 3) return str << v.v.toWidth<3>(); in operator <<()
382 const int numComps = glu::getDataTypeFloatScalars(dataType); in verifyConstantDerivate() local
387 … << "Expecting " << LogVecComps(reference, numComps) << " with threshold " << LogVecComps(threshol… in verifyConstantDerivate()
399 log << TestLog::Message << "FAIL: got " << LogVecComps(resDerivate, numComps) in verifyConstantDerivate()
400 << ", diff = " << LogVecComps(tcu::abs(reference - resDerivate), numComps) in verifyConstantDerivate()
[all …]
Des3fTransformFeedbackTests.cpp530 int numComps = glu::getDataTypeScalarSize(attrib.type.getBasicType()); in genAttributeData() local
534 for (int compNdx = 0; compNdx < numComps; compNdx++) in genAttributeData()
1461 int numComps = glu::getDataTypeScalarSize(type); in init() local
1462 int maxArrayLen = de::max(1, isSeparateMode ? 4/numComps : maxVecs/numVecs); in init()
/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp54 const int numComps = varType.getNumElements(); in mapToBasicType() local
56 DE_ASSERT(de::inRange(numComps, 1, 4)); in mapToBasicType()
57 return glu::DataType(scalarType + numComps - 1); in mapToBasicType()
DglsShaderExecUtil.cpp671 const int numComps = glu::getDataTypeNumComponents(basicType); in getRenderbufferFormatForOutput() local
684 DE_ASSERT(de::inRange<int>(numComps, 1, DE_LENGTH_OF_ARRAY(channelOrderMap))); in getRenderbufferFormatForOutput()
686 return tcu::TextureFormat(channelOrderMap[numComps-1], channelType); in getRenderbufferFormatForOutput()
1002 const int numComps = scalarSize / numVecs; in copyToBuffer() local
1008 const int srcOffset = sizeof(deUint32)*(elemNdx*scalarSize + vecNdx*numComps); in copyToBuffer()
1013 deMemcpy(dstPtr, srcPtr, sizeof(deUint32)*numComps); in copyToBuffer()
1029 const int numComps = scalarSize / numVecs; in copyFromBuffer() local
1036 const int dstOffset = sizeof(deUint32)*(elemNdx*scalarSize + vecNdx*numComps); in copyFromBuffer()
1040 deMemcpy(dstPtr, srcPtr, sizeof(deUint32)*numComps); in copyFromBuffer()
DglsFragOpInteractionCase.cpp90 const int numComps = type.getNumElements(); in computeVertexLayout() local
94 …layout->push_back(glu::va::Float(var->getName(), numComps, numVertices, 0 /* computed later */, (c… in computeVertexLayout()
96 curOffset += numComps * (int)sizeof(float); in computeVertexLayout()
DglsTextureTestUtil.cpp1285 int numComps = 0; in renderQuad() local
1288 numComps = 2; in renderQuad()
1301 numComps = 1; in renderQuad()
1314 numComps = 3; in renderQuad()
1327 numComps = 3; in renderQuad()
1341 numComps = 3; in renderQuad()
1356 numComps = 4; in renderQuad()
1371 numComps = 2; in renderQuad()
1384 numComps = 1; in renderQuad()
1442 glu::va::Float("a_texCoord", numComps, 4, 0, texCoord) in renderQuad()
DglsUniformBlockCase.cpp1838 …int numComps = isMatrix ? (uniform.isRowMajor ? glu::getDataTypeMatrixNumColumns(uniform.ty… in checkLayoutBounds() local
1841 int vecSize = numComps*compSize; in checkLayoutBounds()
/external/clang/lib/AST/
DExpr.cpp1284 unsigned numComps, unsigned numExprs) { in CreateEmpty() argument
1286 sizeof(OffsetOfNode) * numComps + in CreateEmpty()
1288 return new (Mem) OffsetOfExpr(numComps, numExprs); in CreateEmpty()
/external/clang/include/clang/AST/
DExpr.h1882 explicit OffsetOfExpr(unsigned numComps, unsigned numExprs) in OffsetOfExpr() argument
1884 TSInfo(nullptr), NumComps(numComps), NumExprs(numExprs) {} in OffsetOfExpr()