Searched refs:number_of_slots (Results 1 – 1 of 1) sorted by relevance
3216 int number_of_slots = -1; // Number of slots inside our frame (yet unknown) in SlotRefValueBuilder() local3218 while (number_of_slots != 0) { in SlotRefValueBuilder()3236 number_of_slots = height - 1; in SlotRefValueBuilder()3254 number_of_slots = formal_parameter_count; in SlotRefValueBuilder()3268 number_of_slots--; in SlotRefValueBuilder()3271 number_of_slots += slot.GetChildrenCount(); in SlotRefValueBuilder()