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1  // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2  // Use of this source code is governed by a BSD-style license that can be
3  // found in the LICENSE file.
4  
5  #include "chrome/browser/status_icons/status_icon.h"
6  
7  #include "chrome/browser/status_icons/status_icon_observer.h"
8  
StatusIcon()9  StatusIcon::StatusIcon() {
10  }
11  
~StatusIcon()12  StatusIcon::~StatusIcon() {
13  }
14  
AddObserver(StatusIconObserver * observer)15  void StatusIcon::AddObserver(StatusIconObserver* observer) {
16    observers_.AddObserver(observer);
17  }
18  
RemoveObserver(StatusIconObserver * observer)19  void StatusIcon::RemoveObserver(StatusIconObserver* observer) {
20    observers_.RemoveObserver(observer);
21  }
22  
HasObservers() const23  bool StatusIcon::HasObservers() const {
24    return observers_.might_have_observers();
25  }
26  
DispatchClickEvent()27  void StatusIcon::DispatchClickEvent() {
28    FOR_EACH_OBSERVER(StatusIconObserver, observers_, OnStatusIconClicked());
29  }
30  
31  #if defined(OS_WIN)
DispatchBalloonClickEvent()32  void StatusIcon::DispatchBalloonClickEvent() {
33    FOR_EACH_OBSERVER(StatusIconObserver, observers_, OnBalloonClicked());
34  }
35  #endif
36  
ForceVisible()37  void StatusIcon::ForceVisible() {}
38  
SetContextMenu(scoped_ptr<StatusIconMenuModel> menu)39  void StatusIcon::SetContextMenu(scoped_ptr<StatusIconMenuModel> menu) {
40    // The UI may been showing a menu for the current model, don't destroy it
41    // until we've notified the UI of the change.
42    scoped_ptr<StatusIconMenuModel> old_menu = context_menu_contents_.Pass();
43    context_menu_contents_ = menu.Pass();
44    UpdatePlatformContextMenu(context_menu_contents_.get());
45  }
46