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Searched refs:onStencilPath (Results 1 – 22 of 22) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/
DGrPathRenderer.h138 this->onStencilPath(path, stroke, target); in stencilPath()
177 … virtual void onStencilPath(const SkPath& path, const SkStrokeRec& stroke, GrDrawTarget* target) { in onStencilPath() function
DGrStencilAndCoverPathRenderer.h43 virtual void onStencilPath(const SkPath&,
DGrDefaultPathRenderer.h38 virtual void onStencilPath(const SkPath&,
DGrStencilAndCoverPathRenderer.cpp65 void GrStencilAndCoverPathRenderer::onStencilPath(const SkPath& path, in onStencilPath() function in GrStencilAndCoverPathRenderer
DGrGpu.h473 virtual void onStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE;
DGrInOrderDrawBuffer.h204 virtual void onStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE;
DGrDefaultPathRenderer.cpp531 void GrDefaultPathRenderer::onStencilPath(const SkPath& path, in onStencilPath() function in GrDefaultPathRenderer
DGrDrawTarget.h890 virtual void onStencilPath(const GrPath*, SkPath::FillType) = 0;
DGrGpu.cpp342 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) { in onStencilPath() function in GrGpu
DGrInOrderDrawBuffer.cpp361 void GrInOrderDrawBuffer::onStencilPath(const GrPath* path, SkPath::FillType fill) { in onStencilPath() function in GrInOrderDrawBuffer
DGrDrawTarget.cpp534 this->onStencilPath(path, fill); in stencilPath()
/external/skia/src/gpu/
DGrPathRenderer.h138 this->onStencilPath(path, stroke, target); in stencilPath()
177 … virtual void onStencilPath(const SkPath& path, const SkStrokeRec& stroke, GrDrawTarget* target) { in onStencilPath() function
DGrStencilAndCoverPathRenderer.h43 virtual void onStencilPath(const SkPath&,
DGrDefaultPathRenderer.h38 virtual void onStencilPath(const SkPath&,
DGrStencilAndCoverPathRenderer.cpp54 void GrStencilAndCoverPathRenderer::onStencilPath(const SkPath& path, in onStencilPath() function in GrStencilAndCoverPathRenderer
DGrInOrderDrawBuffer.h155 virtual void onStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE;
DGrGpu.h488 virtual void onStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE;
DGrDefaultPathRenderer.cpp531 void GrDefaultPathRenderer::onStencilPath(const SkPath& path, in onStencilPath() function in GrDefaultPathRenderer
DGrDrawTarget.h909 virtual void onStencilPath(const GrPath*, SkPath::FillType) = 0;
DGrGpu.cpp396 void GrGpu::onStencilPath(const GrPath* path, SkPath::FillType fill) { in onStencilPath() function in GrGpu
DGrInOrderDrawBuffer.cpp428 void GrInOrderDrawBuffer::onStencilPath(const GrPath* path, SkPath::FillType fill) { in onStencilPath() function in GrInOrderDrawBuffer
DGrDrawTarget.cpp524 this->onStencilPath(path, fill); in stencilPath()